# Wartime Mechanic - of the Romans Faction (Megapack)

#### Home

#### Choose faction: Egypt | Indian | Magic | Norsemen | Persian | Romans | Tech

| Wartime Mechanic
Type: | Combat Unit
Creation: | Produced by Military Camp
Total Cost: | 100 50 1
Production Time: | 80
Maximum Hitpoints: | 500
Regeneration of Hitpoints: | 1
Armor-Strength: | 15
Armor-Type: | Metal
Sight-Range: | 13
Needed to build 'Wartime Mechanic': | Training Camp Blacksmith Shop
Movement Type: | Ground Unit
Move Command: Move | Speed: 170
Morph Skill: Build Catapult | Morphing to: Catapult Refund (Discount): 40 % Morph Speed: 450
Morph Skill: Build Br | Morphing to: Battering Ram Refund (Discount): 20 % Morph Speed: 450
Morph Skill: Build Ballista | Morphing to: Ballista Refund (Discount): 20 % Morph Speed: 450
Attack Command: Attack | Target: Only ground units Strength: 80+-20 Range: 1 Type: Slashing Attack Speed: 120 Start Time: 0 This Attack Skill is used on "Hold Position" ("Hold Position" requires Training Field)
Upgrades Available: | Sign Of Mars (Sight: +1, Attack Strength: +10, Armor: +10, Move: +8)
Repair/Heal Skill: Repair | Repairing: Eagle Pillar, Forum, Training Camp, Blacksmith Shop, Temple, Military Camp, Guard Tower, Gladiator School Repair/Heal Speed: 200
Repair/Heal Skill: Heal | Healing: Spearman, Archer, Swordsman, Cavalry, Tribune, Turtle Formation, General, Wartime Mechanic, Fire Archer, Gladiator, Guard, Battering Ram, Axe Man, Catapult, Ballista Repair/Heal Speed: 200

This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini