# Egypt Techtree of Glest - Version 0.8.1 beta (Megapack)

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#### Choose faction: Egypt | Indian | Magic | Norsemen | Persian | Romans | Tech

#### Techtree Diagrams: Buildings | Buildings Units | All

# Overview for Faction: Egypt

### Combat Units

Name | Total Cost | Hit Points | Rege- nerate | Armor Strength | Armor Type | Sight Range | Move Speed | Air / Ground | Attack Strength Land | Attack Strength Air | Attack Range
--- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | ---
Air Pyramid | 200 150 | 3000 | 5 | 20 | Wood | 15 | -- | Ground | -- | 200 +- 75 | 15
Anubis Warrior | 150 50 1 | 900 | 2 | 40 | Metal | 11 | 250 | Ground | 130 +- 40 | -- | 1
Ibis | 250 100 2 | 1300 | 3 | 10 | Leather | 15 | 250 | Air | 170 +- 50 | 170 +- 50 | 8
Mummy | 45 1 | 600 | 1 | 10 | Organic | 12 | 250 | Ground | 70 +- 40 | -- | 1
Priest | 200 90 1 | 700 | 1 | 20 | Leather | 10 | 210 | Ground | 85 +- 25 | 85 +- 25 | 9
Scarab | 150 100 2 | 1400 | 5 | 23 | Leather | 12 | 140 | Ground | 180 +- 90 | -- | 4
Snake | 140 50 1 | 450 | 5 | 15 | Leather | 12 | 140 | Ground | 140 +- 30 | 140 +- 30 | 9
Spearman | 50 25 1 | 530 | 1 | 16 | Leather | 10 | 220 | Ground | 80 +- 30 | -- | 1
Spearthrower | 100 50 1 | 700 | 1 | 20 | Leather | 15 | 220 | Ground | 95 +- 65 | 95 +- 65 | 9
Sphinx | 250 250 | 7000 | - | 20 | Wood | 16 | -- | Ground | 120 +- 50 | 120 +- 50 | 12

### Worker Units

Name | Total Cost | Hit Points | Rege- nerate | Armor Strength | Armor Type | Sight Range | Move Speed | Air / Ground
--- | --- | --- | --- | --- | --- | --- | --- | ---
Chicken | 50 -5 | 300 | 2 | - | Organic | 10 | 125 | Ground
Slave | 75 1 | 600 | 1 | - | Leather | 9 | 190 | Ground

### Buildings

Name | Total Cost | Hit Points | Rege- nerate | Armor Strength | Armor Type | Sight Range | Storage
--- | --- | --- | --- | --- | --- | --- | ---
Air Pyramid | 200 150 | 3000 | 5 | 20 | Wood | 15 |
Desert Camp | 100 50 150 | 6000 | - | - | Stone | 6 |
Farm | 100 150 50 -10 | 3000 | - | - | Wood | 5 | 20
Obelisk | 200 200 | 6000 | - | - | Wood | 5 |
Pyramid | 100 150 300 | 9000 | - | - | Stone | 15 | 2000 1200 1500 150
Sphinx | 250 250 | 7000 | - | 20 | Wood | 16 |
Temple | 200 100 150 | 6000 | - | - | Stone | 6 | 200

### Upgrades

Name | Cost | Increases | Affects | Enables to build
--- | --- | --- | --- | ---
Power Of Ra | 50 25 200 | Hitpoints: +75, Attack Strength: +30, Armor: +10 | Scarab, Snake, Ibis, Anubis Warrior |
Spear Weapons | 150 150 | Attack Strength: +40, Armor: +5 | Spearman, Spearthrower |
Speedup Priest Production | 200 150 | Production Speed: +150 | Priest |
Summon Ibis | 200 150 |  |  | Ibis, Enables command 'Get Power Of Ra' for: Temple
Summon Scarab | 200 150 |  |  | Scarab, Enables command 'Research Ibis' for: Temple

# Unit Details for Faction Egypt

| Air Pyramid
Type: | Building
Creation: | Built by Slave
Total Cost: | 200 150
Production Time: | 150
Maximum Hitpoints: | 3000
Regeneration of Hitpoints: | 5
Armor-Strength: | 20
Armor-Type: | Wood
Sight-Range: | 15
Needed to build 'Air Pyramid': | Obelisk
Movement Type: | Ground Unit
Attack Command: Attack On | Target: Only air units Strength: 200+-75 Range: 15 Splash-Radius: 1 Splash also damages own units! Type: Piercing Attack Speed: 180 Start Time: 0.0
Level(s): | Elite at 10 kills Hitpoints: 3000 -> 4500 Armor Strength: 20 -> 30 Sight: 15 -> 18

| Anubis Warrior
Type: | Combat Unit
Creation: | Produced by Priest
Total Cost: | 150 50 1
Production Time: | 110
Maximum Hitpoints: | 900
Regeneration of Hitpoints: | 2
Armor-Strength: | 40
Armor-Type: | Metal
Sight-Range: | 11
Needed to build 'Anubis Warrior': | Temple
Movement Type: | Ground Unit
Move Command: Move | Speed: 250
Attack Command: Attack | Target: Only ground units Strength: 130+-40 Range: 1 Type: Slashing Attack Speed: 100 Start Time: 0.3
Level(s): | Ancient at 5 kills Hitpoints: 900 -> 1350 Armor Strength: 40 -> 60 Sight: 11 -> 13
Upgrades Available: | Power Of Ra (Hitpoints: +75, Attack Strength: +30, Armor: +10)

| Chicken
Type: | Worker Unit
Creation: | Produced by Farm
Total Cost: | 50 -5
Storage: | 3
Production Time: | 20
Maximum Hitpoints: | 300
Regeneration of Hitpoints: | 2
Armor-Strength: | -
Armor-Type: | Organic
Sight-Range: | 10
Movement Type: | Ground Unit
Move Command: Move | Speed: 125

| Desert Camp
Type: | Building
Creation: | Built by Slave
Total Cost: | 100 50 150
Production Time: | 100
Maximum Hitpoints: | 6000
Regeneration of Hitpoints: | -
Armor-Strength: | -
Armor-Type: | Stone
Sight-Range: | 6
'Desert Camp' is able to Produce: | Spearthrower Spearman
'Desert Camp' is able to Upgrade: | Spear Weapons
'Desert Camp' is a Requirement for: | Spearman Spearthrower Temple
Needed to build 'Desert Camp': | Pyramid

| Farm
Type: | Building
Creation: | Built by Slave
Total Cost: | 100 150 50 -10
Storage: | 20
Production Time: | 50
Maximum Hitpoints: | 3000
Regeneration of Hitpoints: | -
Armor-Strength: | -
Armor-Type: | Wood
Sight-Range: | 5
'Farm' is able to Produce: | Chicken
'Farm' is a Requirement for: | Ibis
Needed to build 'Farm': | Pyramid

| Ibis
Type: | Combat Unit
Creation: | Produced by Obelisk
Total Cost: | 250 100 2
Production Time: | 250
Maximum Hitpoints: | 1300
Regeneration of Hitpoints: | 3
Armor-Strength: | 10
Armor-Type: | Leather
Sight-Range: | 15
Needed to build 'Ibis': | Farm Summon Ibis
Movement Type: | Air Unit
Move Command: Move | Speed: 250
Attack Command: Attack | Target: Ground and air units Strength: 170+-50 Range: 8 Splash-Radius: 1 Splash also damages own units! Type: Energy Attack Speed: 100 Start Time: 0.3 This Attack Skill is used on "Hold Position"
Level(s): | Elite at 6 kills Hitpoints: 1300 -> 1950 Armor Strength: 10 -> 15 Sight: 15 -> 18
Upgrades Available: | Power Of Ra (Hitpoints: +75, Attack Strength: +30, Armor: +10)

| Mummy
Type: | Combat Unit
Creation: | Produced by Priest
Total Cost: | 45 1
Production Time: | 25
Maximum Hitpoints: | 600
Regeneration of Hitpoints: | 1
Armor-Strength: | 10
Armor-Type: | Organic
Sight-Range: | 12
Movement Type: | Ground Unit
Move Command: Move | Speed: 250
Attack Command: Attack | Target: Only ground units Strength: 70+-40 Range: 1 Type: Slashing Attack Speed: 100 Start Time: 0.3

| Obelisk
Type: | Building
Creation: | Built by Slave
Total Cost: | 200 200
Production Time: | 150
Maximum Hitpoints: | 6000
Regeneration of Hitpoints: | -
Armor-Strength: | -
Armor-Type: | Wood
Sight-Range: | 5
'Obelisk' is able to Produce: | Scarab Snake Ibis
'Obelisk' is a Requirement for: | Air Pyramid Sphinx
Needed to build 'Obelisk': | Pyramid Temple Priest

| Power Of Ra
Type: | Upgrade
Creation: | Upgraded by Temple
Total Cost: | 50 25 200
Production Time: | 600
Increase Hitpoints: | +75
Increase Attack Strength: | +30
Increase Armor: | +10
Affects Units: | Scarab, Snake, Ibis, Anubis Warrior
Needed to build 'Power Of Ra': | Temple Summon Ibis

| Priest
Type: | Combat Unit
Creation: | Produced by Temple
Total Cost: | 200 90 1
Production Time: | 120
Maximum Hitpoints: | 700
Regeneration of Hitpoints: | 1
Maximum Energy Points: | 500
Regeneration Energy Points: | 5
Armor-Strength: | 20
Armor-Type: | Leather
Sight-Range: | 10
'Priest' is able to Produce: | Mummy Anubis Warrior
'Priest' is able to Upgrade: | Speedup Priest Production
'Priest' is a Requirement for: | Obelisk
Movement Type: | Ground Unit
Move Command: Move | Speed: 210
Attack Command: Ice Nova | Target: Ground and air units Strength: 85+-25 Range: 9 Splash-Radius: 4 Splash also damages own units! Type: Energy Attack Speed: 250 Start Time: 0.5 Energy-Cost: 15 This Attack Skill is used on "Hold Position"
Level(s): | Elite at 3 kills Hitpoints: 700 -> 1050 Energy Points: 500 -> 750 Armor Strength: 20 -> 30 Sight: 10 -> 12
Upgrades Available: | Speedup Priest Production (Production Speed: +150)
Repair/Heal Skill: Heal | Healing: Mummy, Anubis Warrior, Chicken, Priest, Slave, Snake, Spearman, Spearthrower, Scarab Repair/Heal Speed: 210

| Pyramid
Type: | Building
Creation: | Built by Slave
Total Cost: | 100 150 300
Storage: | 2000 1200 1500 150
Production Time: | 300
Maximum Hitpoints: | 9000
Regeneration of Hitpoints: | -
Armor-Strength: | -
Armor-Type: | Stone
Sight-Range: | 15
'Pyramid' is able to Produce: | Slave
'Pyramid' is a Requirement for: | Farm Obelisk Desert Camp Temple

| Scarab
Type: | Combat Unit
Creation: | Produced by Obelisk
Total Cost: | 150 100 2
Production Time: | 90
Maximum Hitpoints: | 1400
Regeneration of Hitpoints: | 5
Armor-Strength: | 23
Armor-Type: | Leather
Sight-Range: | 12
Needed to build 'Scarab': | Summon Scarab
Movement Type: | Ground Unit
Move Command: Move | Speed: 140
Attack Command: Dung Attack | Target: Only ground units Strength: 180+-90 Range: 4 Splash-Radius: 2 Splash also damages own units! Type: Energy Attack Speed: 75 Start Time: 0.2 This Attack Skill is used on "Hold Position"
Level(s): | Expert at 5 kills Hitpoints: 1400 -> 2100 Armor Strength: 23 -> 34 Sight: 12 -> 14 Master at 15 kills Hitpoints: 2100 -> 3150 Armor Strength: 34 -> 51 Sight: 14 -> 17 Legendary at 30 kills Hitpoints: 3150 -> 4725 Armor Strength: 51 -> 77 Sight: 17 -> 20
Upgrades Available: | Power Of Ra (Hitpoints: +75, Attack Strength: +30, Armor: +10)

| Slave
Type: | Worker Unit
Creation: | Produced by Pyramid
Total Cost: | 75 1
Production Time: | 40
Maximum Hitpoints: | 600
Regeneration of Hitpoints: | 1
Armor-Strength: | -
Armor-Type: | Leather
Sight-Range: | 9
'Slave' is able to Build: | Farm Desert Camp Temple Obelisk Air Pyramid Sphinx Pyramid
Movement Type: | Ground Unit
Move Command: Move | Speed: 190
Repair/Heal Skill: Repair | Repairing: Farm, Desert Camp, Temple, Sphinx, Pyramid, Air Pyramid, Obelisk Repair/Heal Speed: 40
Harvest/Mine Skill: Mine | Speed: 225 Max Load: 25 Hits per Unit: 1
Harvest/Mine Skill: Harvest Wood | Speed: 150 Max Load: 20 Hits per Unit: 1

| Snake
Type: | Combat Unit
Creation: | Produced by Obelisk
Total Cost: | 140 50 1
Production Time: | 70
Maximum Hitpoints: | 450
Regeneration of Hitpoints: | 5
Armor-Strength: | 15
Armor-Type: | Leather
Sight-Range: | 12
Movement Type: | Ground Unit
Move Command: Move | Speed: 140
Attack Command: Poison Shot | Target: Ground and air units Strength: 140+-30 Range: 9 Splash-Radius: 3 Splash also damages own units! Type: Energy Attack Speed: 75 Start Time: 0.5 This Attack Skill is used on "Hold Position"
Level(s): | Expert at 5 kills Hitpoints: 450 -> 675 Armor Strength: 15 -> 22 Sight: 12 -> 14 Master at 15 kills Hitpoints: 675 -> 1012 Armor Strength: 22 -> 33 Sight: 14 -> 17
Upgrades Available: | Power Of Ra (Hitpoints: +75, Attack Strength: +30, Armor: +10)

| Spear Weapons
Type: | Upgrade
Creation: | Upgraded by Desert Camp
Total Cost: | 150 150
Production Time: | 200
Increase Attack Strength: | +40
Increase Armor: | +5
Affects Units: | Spearman, Spearthrower
Needed to build 'Spear Weapons': | Desert Camp Temple

| Spearman
Type: | Combat Unit
Creation: | Produced by Desert Camp
Total Cost: | 50 25 1
Production Time: | 35
Maximum Hitpoints: | 530
Regeneration of Hitpoints: | 1
Armor-Strength: | 16
Armor-Type: | Leather
Sight-Range: | 10
Needed to build 'Spearman': | Desert Camp
Movement Type: | Ground Unit
Move Command: Move | Speed: 220
Attack Command: Attack | Target: Only ground units Strength: 80+-30 Range: 1 Type: Slashing Attack Speed: 100 Start Time: 0
Level(s): | Elite at 3 kills Hitpoints: 530 -> 795 Armor Strength: 16 -> 24 Sight: 10 -> 12
Upgrades Available: | Spear Weapons (Attack Strength: +40, Armor: +5)

| Spearthrower
Type: | Combat Unit
Creation: | Produced by Desert Camp
Total Cost: | 100 50 1
Production Time: | 60
Maximum Hitpoints: | 700
Regeneration of Hitpoints: | 1
Armor-Strength: | 20
Armor-Type: | Leather
Sight-Range: | 15
Needed to build 'Spearthrower': | Desert Camp
Movement Type: | Ground Unit
Move Command: Move | Speed: 220
Attack Command: Attack | Target: Ground and air units Strength: 95+-65 Range: 9 Type: Piercing Attack Speed: 50 Start Time: 0.5 This Attack Skill is used on "Hold Position"
Level(s): | Elite at 5 kills Hitpoints: 700 -> 1050 Armor Strength: 20 -> 30 Sight: 15 -> 18
Upgrades Available: | Spear Weapons (Attack Strength: +40, Armor: +5)

| Speedup Priest Production
Type: | Upgrade
Creation: | Upgraded by Priest
Total Cost: | 200 150
Production Time: | 100
Increase Production Speed: | +150
Affects Units: | Priest
Needed to build 'Speedup Priest Production': | Priest Temple

| Sphinx
Type: | Building
Creation: | Built by Slave
Total Cost: | 250 250
Production Time: | 140
Maximum Hitpoints: | 7000
Regeneration of Hitpoints: | -
Armor-Strength: | 20
Armor-Type: | Wood
Sight-Range: | 16
Needed to build 'Sphinx': | Obelisk
Movement Type: | Ground Unit
Attack Command: Attack On | Target: Ground and air units Strength: 120+-50 Range: 12 Splash-Radius: 4 Splash also damages own units! Type: Piercing Attack Speed: 80 Start Time: 0.3

| Summon Ibis
Type: | Upgrade
Creation: | Upgraded by Temple
Total Cost: | 200 150
Production Time: | 200
'Summon Ibis' is a Upgrade-Requirement for: | Ibis
'Summon Ibis' enables commands: | Get Power Of Ra : Temple
Needed to build 'Summon Ibis': | Temple Summon Scarab Obelisk

| Summon Scarab
Type: | Upgrade
Creation: | Upgraded by Temple
Total Cost: | 200 150
Production Time: | 200
'Summon Scarab' is a Upgrade-Requirement for: | Scarab
'Summon Scarab' enables commands: | Research Ibis : Temple
Needed to build 'Summon Scarab': | Temple Obelisk

| Temple
Type: | Building
Creation: | Built by Slave
Total Cost: | 200 100 150
Storage: | 200 (Hint: This also means a worker can drop of his harvested wood into this building so it's useful to build it near trees.)
Production Time: | 100
Maximum Hitpoints: | 6000
Regeneration of Hitpoints: | -
Armor-Strength: | -
Armor-Type: | Stone
Sight-Range: | 6
'Temple' is able to Produce: | Priest
'Temple' is able to Upgrade: | Summon Scarab Summon Ibis Power Of Ra
'Temple' is a Requirement for: | Anubis Warrior Obelisk
Needed to build 'Temple': | Pyramid Desert Camp

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