# Norsemen Techtree of Glest - Version 0.8.1 beta (Megapack)

#### Home

#### Choose faction: Egypt | Indian | Magic | Norsemen | Persian | Romans | Tech

#### Techtree Diagrams: Buildings | Buildings Units | All

# Overview for Faction: Norsemen

### Combat Units

Name | Total Cost | Hit Points | Rege- nerate | Armor Strength | Armor Type | Sight Range | Move Speed | Air / Ground | Attack Strength Land | Attack Strength Air | Attack Range
--- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | ---
Archer | 100 50 1 | 700 | 1 | 20 | Leather | 15 | 220 | Ground | 85 +- 50 | 85 +- 50 | 10
Axe Thrower | 120 50 1 | 700 | 1 | 20 | Leather | 12 | 250 | Ground | 130 +- 40 | -- | 7
Battleaxe | 120 55 1 | 700 | 1 | 40 | Leather | 12 | 220 | Ground | 160 +- 40 | -- | 1
Battleaxe Berserk | 152 87 1 | 700 | 1 | 50 | Leather | 12 | 330 | Ground | 160 +- 40 | -- | 1
Crossbow | 100 200 1 | 1200 | 3 | 15 | Wood | 15 | 150 | Ground | 250 +- 90 | -- | 10
Cudgel Lady | 45 20 1 | 750 | 1 | 1 | Leather | 8 | 150 | Ground | 80 +- 40 | -- | 1
Flying Valkyrie | 250 150 2 | 1650 | 3 | 30 | Organic | 10 | 480 | Air | 270 +- 50 | 270 +- 50 | 6
Mistletoe Tree | 150 200 | 5000 | - | - | Wood | 19 | -- | Ground | -- | 150 +- 50 | 15
Spearman | 35 25 1 | 700 | 1 | 7 | Leather | 10 | 250 | Ground | 50 +- 20 | -- | 1
Spearman Berserk | 49 35 1 | 700 | 1 | 20 | Leather | 10 | 220 | Ground | 55 +- 40 | -- | 1
Swordman | 75 35 1 | 500 | 1 | 20 | Leather | 10 | 220 | Ground | 100 +- 30 | -- | 1
Swordman Berserk | 111 47 1 | 600 | 1 | 35 | Leather | 10 | 220 | Ground | 110 +- 40 | -- | 1
Thor | 150 30 250 2 | 2000 | 3 | 45 | Stone | 10 | 125 | Ground | 350 +- 50 | 170 +- 40 | 8
Valkyrie | 250 100 1 | 800 | 2 | 80 | Leather | 10 | 220 | Ground | 300 +- 100 | 170 +- 50 | 7
Wild Sow | 50 20 1 | 700 | 2 | 3 | Organic | 12 | 300 | Ground | 75 +- 40 | -- | 1

### Worker Units

Name | Total Cost | Hit Points | Rege- nerate | Armor Strength | Armor Type | Sight Range | Move Speed | Air / Ground
--- | --- | --- | --- | --- | --- | --- | --- | ---
Cow | 95 -10 | 500 | 2 | - | Organic | 10 | 150 | Ground
Thrall | 75 1 | 600 | 1 | - | Leather | 9 | 190 | Ground

### Buildings

Name | Total Cost | Hit Points | Rege- nerate | Armor Strength | Armor Type | Sight Range | Storage
--- | --- | --- | --- | --- | --- | --- | ---
Blacksmith | 100 100 | 6000 | - | - | Wood | 12 | 1000
Bone Tent | 130 100 30 | 1000 | - | - | Wood | 5 |
Castle | 200 150 350 | 9000 | - | - | Stone | 15 | 2000 1200 1500 150
Farm | 100 150 50 -10 | 3000 | - | - | Wood | 5 | 20
House | 100 50 50 -2 | 3000 | - | - | Wood | 5 | 15
Mead Bar | 100 50 150 | 6000 | - | - | Stone | 6 |
Mistletoe Tree | 150 200 | 5000 | - | - | Wood | 19 | 2000
Thor Totem | 250 | 3000 | - | 20 | Wood | 16 |
Valhalla | 250 200 | 6000 | - | - | Wood | 5 |

### Upgrades

Name | Cost | Increases | Affects | Enables to build
--- | --- | --- | --- | ---
Advanced Iron | 300 200 | Attack Strength: +25, Armor: +5 | Battleaxe, Valkyrie, Battleaxe Berserk, Axe Thrower |
Arrow | 200 100 | Attack Strength: +25, Attack Range: ++1, Armor: +10 | Archer | Crossbow
Holy Valkyrie | 150 150 |  |  | Flying Valkyrie
Iron | 200 100 | Attack Strength: +15, Armor: +10 | Swordman, Axe Thrower, Battleaxe | Crossbow
Mead | 200 150 |  |  | Battleaxe Berserk, Battleaxe, Swordman Berserk
Root | 150 100 |  | Mead Bar | Battleaxe Berserk, Spearman Berserk, Swordman Berserk

# Unit Details for Faction Norsemen

| Advanced Iron
Type: | Upgrade
Creation: | Upgraded by Blacksmith
Total Cost: | 300 200
Production Time: | 300
Increase Attack Strength: | +25
Increase Armor: | +5
Affects Units: | Battleaxe, Valkyrie, Battleaxe Berserk, Axe Thrower
Needed to build 'Advanced Iron': | Blacksmith

| Archer
Type: | Combat Unit
Creation: | Produced by Bone Tent
Total Cost: | 100 50 1
Production Time: | 60
Maximum Hitpoints: | 700
Regeneration of Hitpoints: | 1
Armor-Strength: | 20
Armor-Type: | Leather
Sight-Range: | 15
Needed to build 'Archer': | Farm
Movement Type: | Ground Unit
Move Command: Move | Speed: 220
Attack Command: Attack | Target: Ground and air units Strength: 85+-50 Range: 10 Type: Arrow Attack Speed: 60 Start Time: 0.5 This Attack Skill is used on "Hold Position"
Level(s): | Elite at 5 kills Hitpoints: 700 -> 1050 Armor Strength: 20 -> 30 Sight: 15 -> 18
Upgrades Available: | Arrow (Attack Strength: +25, Attack Range: ++1, Armor: +10)

| Arrow
Type: | Upgrade
Creation: | Upgraded by Blacksmith
Total Cost: | 200 100
Production Time: | 300
Increase Attack Strength: | +25
Increase Attack Range: | ++1
Increase Armor: | +10
Affects Units: | Archer
'Arrow' is a Upgrade-Requirement for: | Crossbow
Needed to build 'Arrow': | Blacksmith

| Axe Thrower
Type: | Combat Unit
Creation: | Produced by Bone Tent
Total Cost: | 120 50 1
Production Time: | 50
Maximum Hitpoints: | 700
Regeneration of Hitpoints: | 1
Armor-Strength: | 20
Armor-Type: | Leather
Sight-Range: | 12
Needed to build 'Axe Thrower': | House Mead Bar
Movement Type: | Ground Unit
Move Command: Move | Speed: 250
Attack Command: Attack | Target: Only ground units Strength: 130+-40 Range: 7 Type: Magic Attack Speed: 100 Start Time: 0.8
Upgrades Available: | Iron (Attack Strength: +15, Armor: +10) Advanced Iron (Attack Strength: +25, Armor: +5)

| Battleaxe
Type: | Combat Unit
Creation: | Produced by Bone Tent
Total Cost: | 120 55 1
Production Time: | 60
Maximum Hitpoints: | 700
Regeneration of Hitpoints: | 1
Armor-Strength: | 40
Armor-Type: | Leather
Sight-Range: | 12
Needed to build 'Battleaxe': | Mead Blacksmith
Movement Type: | Ground Unit
Move Command: Move | Speed: 220
Morph Skill: Morph | Morphing to: Battleaxe Berserk Refund (Discount): 60 % Morph Speed: 300
Attack Command: Attack | Target: Only ground units Strength: 160+-40 Range: 1 Type: Sword Attack Speed: 100 Start Time: 0.3
Upgrades Available: | Iron (Attack Strength: +15, Armor: +10) Advanced Iron (Attack Strength: +25, Armor: +5)

| Battleaxe Berserk
Type: | Combat Unit
Creation: | Morphing from Battleaxe
Total Cost: | 152 87 1 (Cost for Battleaxe Berserk with 60 % discount = 32 32 1 + cost for Battleaxe = 120 55 )
Production Time: | 50
Maximum Hitpoints: | 700
Regeneration of Hitpoints: | 1
Armor-Strength: | 50
Armor-Type: | Leather
Sight-Range: | 12
Needed to build 'Battleaxe Berserk': | Root Mead
Movement Type: | Ground Unit
Move Command: Move | Speed: 330
Attack Command: Attack | Target: Only ground units Strength: 160+-40 Range: 1 Type: Sword Attack Speed: 200 Start Time: 0.3
Upgrades Available: | Advanced Iron (Attack Strength: +25, Armor: +5)

| Blacksmith
Type: | Building
Creation: | Built by Thrall
Total Cost: | 100 100
Storage: | 1000 (Hint: This also means a worker can drop of his harvested wood into this building so it's useful to build it near trees.)
Production Time: | 100
Maximum Hitpoints: | 6000
Regeneration of Hitpoints: | -
Armor-Strength: | -
Armor-Type: | Wood
Sight-Range: | 12
'Blacksmith' is able to Produce: | Crossbow
'Blacksmith' is able to Upgrade: | Iron Arrow Advanced Iron
'Blacksmith' is a Requirement for: | Mistletoe Tree Flying Valkyrie Crossbow Thor Valkyrie Battleaxe Valhalla Swordman Berserk
Needed to build 'Blacksmith': | House Bone Tent

| Bone Tent
Type: | Building
Creation: | Built by Thrall
Total Cost: | 130 100 30
Production Time: | 50
Maximum Hitpoints: | 1000
Regeneration of Hitpoints: | -
Armor-Strength: | -
Armor-Type: | Wood
Sight-Range: | 5
'Bone Tent' is able to Produce: | Swordman Archer Battleaxe Axe Thrower
'Bone Tent' is a Requirement for: | Spearman Blacksmith
Needed to build 'Bone Tent': | House

| Castle
Type: | Building
Creation: | Built by Thrall
Total Cost: | 200 150 350
Storage: | 2000 1200 1500 150
Production Time: | 300
Maximum Hitpoints: | 9000
Regeneration of Hitpoints: | -
Armor-Strength: | -
Armor-Type: | Stone
Sight-Range: | 15
'Castle' is able to Produce: | Thrall
'Castle' is a Requirement for: | House Farm

| Cow
Type: | Worker Unit
Creation: | Produced by Farm
Total Cost: | 95 -10
Storage: | 2
Production Time: | 40
Maximum Hitpoints: | 500
Regeneration of Hitpoints: | 2
Armor-Strength: | -
Armor-Type: | Organic
Sight-Range: | 10
Movement Type: | Ground Unit
Move Command: Move | Speed: 150

| Crossbow
Type: | Combat Unit
Creation: | Produced by Blacksmith
Total Cost: | 100 200 1
Production Time: | 100
Maximum Hitpoints: | 1200
Regeneration of Hitpoints: | 3
Armor-Strength: | 15
Armor-Type: | Wood
Sight-Range: | 15
Needed to build 'Crossbow': | Arrow Iron Blacksmith
Movement Type: | Ground Unit
Move Command: Move | Speed: 150
Attack Command: Attack Arrow | Target: Only ground units Strength: 250+-90 Range: 10 Splash-Radius: 2 Splash also damages own units! Type: Piercing Attack Speed: 50 Start Time: 0 This Attack Skill is used on "Hold Position"

| Cudgel Lady
Type: | Combat Unit
Creation: | Produced by House Produced by Mead Bar
Total Cost when produced by House: | 45 20 1
Total Cost when produced by Mead Bar: | 45 20 1
Production Time: | 40
Maximum Hitpoints: | 750
Regeneration of Hitpoints: | 1
Armor-Strength: | 1
Armor-Type: | Leather
Sight-Range: | 8
Movement Type: | Ground Unit
Move Command: Move | Speed: 150
Attack Command: Cudgel | Target: Only ground units Strength: 80+-40 Range: 1 Type: Beat Attack Speed: 35 Start Time: 0.01

| Farm
Type: | Building
Creation: | Built by Thrall
Total Cost: | 100 150 50 -10
Storage: | 20
Production Time: | 50
Maximum Hitpoints: | 3000
Regeneration of Hitpoints: | -
Armor-Strength: | -
Armor-Type: | Wood
Sight-Range: | 5
'Farm' is able to Produce: | Cow
'Farm' is a Requirement for: | Flying Valkyrie Archer
Needed to build 'Farm': | Castle

| Flying Valkyrie
Type: | Combat Unit
Creation: | Produced by Valhalla
Total Cost: | 250 150 2
Production Time: | 120
Maximum Hitpoints: | 1650
Regeneration of Hitpoints: | 3
Armor-Strength: | 30
Armor-Type: | Organic
Sight-Range: | 10
Needed to build 'Flying Valkyrie': | Blacksmith Farm Holy Valkyrie
Movement Type: | Air Unit
Move Command: Move | Speed: 480
Attack Command: Attack | Target: Ground and air units Strength: 270+-50 Range: 6 Splash-Radius: 1 Splash also damages own units! Type: Magic Attack Speed: 110 Start Time: 0.5 This Attack Skill is used on "Hold Position"
Level(s): | Elite at 7 kills Hitpoints: 1650 -> 2475 Armor Strength: 30 -> 45 Sight: 10 -> 12

| Holy Valkyrie
Type: | Upgrade
Creation: | Upgraded by Valhalla
Total Cost: | 150 150
Production Time: | 100
'Holy Valkyrie' is a Upgrade-Requirement for: | Flying Valkyrie
Needed to build 'Holy Valkyrie': | Valhalla

| House
Type: | Building
Creation: | Built by Thrall
Total Cost: | 100 50 50 -2
Storage: | 15
Production Time: | 35
Maximum Hitpoints: | 3000
Regeneration of Hitpoints: | -
Armor-Strength: | -
Armor-Type: | Wood
Sight-Range: | 5
'House' is able to Produce: | Cudgel Lady Spearman
'House' is a Requirement for: | Axe Thrower Mead Bar Bone Tent Blacksmith
Needed to build 'House': | Castle

| Iron
Type: | Upgrade
Creation: | Upgraded by Blacksmith
Total Cost: | 200 100
Production Time: | 300
Increase Attack Strength: | +15
Increase Armor: | +10
Affects Units: | Swordman, Axe Thrower, Battleaxe
'Iron' is a Upgrade-Requirement for: | Crossbow
Needed to build 'Iron': | Blacksmith

| Mead
Type: | Upgrade
Creation: | Upgraded by Mead Bar
Total Cost: | 200 150
Production Time: | 200
'Mead' is a Upgrade-Requirement for: | Battleaxe Berserk Battleaxe Swordman Berserk
Needed to build 'Mead': | Mead Bar

| Mead Bar
Type: | Building
Creation: | Built by Thrall
Total Cost: | 100 50 150
Production Time: | 100
Maximum Hitpoints: | 6000
Regeneration of Hitpoints: | -
Armor-Strength: | -
Armor-Type: | Stone
Sight-Range: | 6
'Mead Bar' is able to Produce: | Cudgel Lady Spearman
'Mead Bar' is able to Upgrade: | Mead
'Mead Bar' is a Requirement for: | Mistletoe Tree Axe Thrower Valhalla Swordman Berserk
Needed to build 'Mead Bar': | House
Upgrades Available: | Root

| Mistletoe Tree
Type: | Building
Creation: | Built by Thrall
Total Cost: | 150 200
Storage: | 2000 (Hint: This also means a worker can drop of his harvested wood into this building so it's useful to build it near trees.)
Production Time: | 50
Maximum Hitpoints: | 5000
Regeneration of Hitpoints: | -
Armor-Strength: | -
Armor-Type: | Wood
Sight-Range: | 19
'Mistletoe Tree' is able to Produce: | Wild Sow
'Mistletoe Tree' is able to Upgrade: | Root
'Mistletoe Tree' is a Requirement for: | Valhalla
Needed to build 'Mistletoe Tree': | Blacksmith Mead Bar
Movement Type: | Ground Unit
Attack Command: Air On | Target: Only air units Strength: 150+-50 Range: 15 Splash-Radius: 3 Splash also damages own units! Type: Magic Attack Speed: 80 Start Time: 0.3

| Root
Type: | Upgrade
Creation: | Upgraded by Mistletoe Tree
Total Cost: | 150 100
Production Time: | 250
Affects Units: | Mead Bar
'Root' is a Upgrade-Requirement for: | Battleaxe Berserk Spearman Berserk Swordman Berserk
Needed to build 'Root': | Mistletoe Tree

| Spearman
Type: | Combat Unit
Creation: | Produced by House Produced by Mead Bar
Total Cost when produced by House: | 35 25 1
Total Cost when produced by Mead Bar: | 35 25 1
Production Time: | 50
Maximum Hitpoints: | 700
Regeneration of Hitpoints: | 1
Armor-Strength: | 7
Armor-Type: | Leather
Sight-Range: | 10
Needed to build 'Spearman': | Bone Tent
Movement Type: | Ground Unit
Move Command: Move | Speed: 250
Morph Skill: Morph | Morphing to: Spearman Berserk Refund (Discount): 60 % Morph Speed: 500
Attack Command: Attack | Target: Only ground units Strength: 50+-20 Range: 1 Type: Piercing Attack Speed: 150 Start Time: 0 This Attack Skill is used on "Hold Position"
Level(s): | Elite at 3 kills Hitpoints: 700 -> 1050 Armor Strength: 7 -> 10 Sight: 10 -> 12

| Spearman Berserk
Type: | Combat Unit
Creation: | Morphing from Spearman
Total Cost: | 49 35 1 (Cost for Spearman Berserk with 60 % discount = 14 10 1 + cost for Spearman = 35 25 )
Production Time: | 50
Maximum Hitpoints: | 700
Regeneration of Hitpoints: | 1
Armor-Strength: | 20
Armor-Type: | Leather
Sight-Range: | 10
Needed to build 'Spearman Berserk': | Root
Movement Type: | Ground Unit
Move Command: Move | Speed: 220
Attack Command: Attack | Target: Only ground units Strength: 55+-40 Range: 1 Type: Piercing Attack Speed: 200 Start Time: 0 This Attack Skill is used on "Hold Position"
Level(s): | Elite at 3 kills Hitpoints: 700 -> 1050 Armor Strength: 20 -> 30 Sight: 10 -> 12

| Swordman
Type: | Combat Unit
Creation: | Produced by Bone Tent
Total Cost: | 75 35 1
Production Time: | 50
Maximum Hitpoints: | 500
Regeneration of Hitpoints: | 1
Armor-Strength: | 20
Armor-Type: | Leather
Sight-Range: | 10
Movement Type: | Ground Unit
Move Command: Move | Speed: 220
Morph Skill: Morph | Morphing to: Swordman Berserk Refund (Discount): 60 % Morph Speed: 300
Attack Command: Attack | Target: Only ground units Strength: 100+-30 Range: 1 Type: Sword Attack Speed: 100 Start Time: 0 This Attack Skill is used on "Hold Position"
Level(s): | Elite at 5 kills Hitpoints: 500 -> 750 Armor Strength: 20 -> 30 Sight: 10 -> 12
Upgrades Available: | Iron (Attack Strength: +15, Armor: +10)

| Swordman Berserk
Type: | Combat Unit
Creation: | Morphing from Swordman
Total Cost: | 111 47 1 (Cost for Swordman Berserk with 60 % discount = 36 12 1 + cost for Swordman = 75 35 )
Production Time: | 50
Maximum Hitpoints: | 600
Regeneration of Hitpoints: | 1
Armor-Strength: | 35
Armor-Type: | Leather
Sight-Range: | 10
Needed to build 'Swordman Berserk': | Blacksmith Mead Bar Root Mead
Movement Type: | Ground Unit
Move Command: Move | Speed: 220
Attack Command: Attack | Target: Only ground units Strength: 110+-40 Range: 1 Type: Sword Attack Speed: 200 Start Time: 0 This Attack Skill is used on "Hold Position"
Level(s): | Elite at 4 kills Hitpoints: 600 -> 900 Armor Strength: 35 -> 52 Sight: 10 -> 12

| Thor
Type: | Combat Unit
Creation: | Morphing from Thor Totem
Total Cost: | 150 30 250 2 (Cost for Thor with 40 % discount = 150 30 2 + cost for Thor Totem = 250 )
Production Time: | 100
Maximum Hitpoints: | 2000
Regeneration of Hitpoints: | 3
Armor-Strength: | 45
Armor-Type: | Stone
Sight-Range: | 10
Needed to build 'Thor': | Blacksmith
Movement Type: | Ground Unit
Move Command: Move | Speed: 125
Attack Command: Attack | Target: Only ground units Strength: 350+-50 Range: 3 Splash-Radius: 2 Splash also damages own units! Type: Magic Attack Speed: 50 Start Time: 0.6 This Attack Skill is used on "Hold Position"
Attack Command: Throw | Target: Only air units Strength: 170+-40 Range: 8 Splash-Radius: 1 Splash also damages own units! Type: Energy Attack Speed: 40 Start Time: 0.02
Level(s): | Advanced at 10 kills Hitpoints: 2000 -> 3000 Armor Strength: 45 -> 67 Sight: 10 -> 12

| Thor Totem
Type: | Building
Creation: | Built by Thrall
Total Cost: | 250
Production Time: | 20
Maximum Hitpoints: | 3000
Regeneration of Hitpoints: | -
Armor-Strength: | 20
Armor-Type: | Wood
Sight-Range: | 16
Morph Skill: Build Thor | Morphing to: Thor Refund (Discount): 40 % Morph Speed: 300

| Thrall
Type: | Worker Unit
Creation: | Produced by Castle
Total Cost: | 75 1
Production Time: | 40
Maximum Hitpoints: | 600
Regeneration of Hitpoints: | 1
Armor-Strength: | -
Armor-Type: | Leather
Sight-Range: | 9
'Thrall' is able to Build: | House Mead Bar Bone Tent Blacksmith Farm Valhalla Thor Totem Castle Mistletoe Tree
Movement Type: | Ground Unit
Move Command: Move | Speed: 190
Repair/Heal Skill: Repair | Repairing: Farm, Bone Tent, Mead Bar, Blacksmith, House, Thor Totem, Castle, Valhalla, Mistletoe Tree Repair/Heal Speed: 40
Harvest/Mine Skill: Mine | Speed: 225 Max Load: 25 Hits per Unit: 1
Harvest/Mine Skill: Harvest Wood | Speed: 150 Max Load: 20 Hits per Unit: 1

| Valhalla
Type: | Building
Creation: | Built by Thrall
Total Cost: | 250 200
Production Time: | 120
Maximum Hitpoints: | 6000
Regeneration of Hitpoints: | -
Armor-Strength: | -
Armor-Type: | Wood
Sight-Range: | 5
'Valhalla' is able to Produce: | Flying Valkyrie Valkyrie
'Valhalla' is able to Upgrade: | Holy Valkyrie
Needed to build 'Valhalla': | Blacksmith Mistletoe Tree Mead Bar

| Valkyrie
Type: | Combat Unit
Creation: | Produced by Valhalla
Total Cost: | 250 100 1
Production Time: | 50
Maximum Hitpoints: | 800
Regeneration of Hitpoints: | 2
Armor-Strength: | 80
Armor-Type: | Leather
Sight-Range: | 10
Needed to build 'Valkyrie': | Blacksmith
Movement Type: | Ground Unit
Move Command: Move | Speed: 220
Attack Command: Attack | Target: Only ground units Strength: 300+-100 Range: 1 Type: Sword Attack Speed: 100 Start Time: 0 This Attack Skill is used on "Hold Position"
Attack Command: Airattack | Target: Only air units Strength: 170+-50 Range: 7 Splash-Radius: 1 Splash also damages own units! Type: Magic Attack Speed: 110 Start Time: 0.2
Upgrades Available: | Advanced Iron (Attack Strength: +25, Armor: +5)

| Wild Sow
Type: | Combat Unit
Creation: | Produced by Mistletoe Tree
Total Cost: | 50 20 1
Production Time: | 30
Maximum Hitpoints: | 700
Regeneration of Hitpoints: | 2
Armor-Strength: | 3
Armor-Type: | Organic
Sight-Range: | 12
Movement Type: | Ground Unit
Move Command: Move | Speed: 300
Attack Command: Attack | Target: Only ground units Strength: 75+-40 Range: 1 Splash-Radius: 0 Splash also damages own units! Type: Magic Attack Speed: 40 Start Time: 0.3

This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini