# Tech Overview (Megapack)

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#### Techtree Diagrams: Buildings | Buildings Units | All

#### Special Pages: Compare Units | Damage Multipliers for Attack Types versus Armor Types

# Overview for Faction: Tech

### Combat Units

Name | Total Cost | Hit Points | Rege- nerate | Armor Strength | Armor Type | Sight Range | Move Speed | Air / Ground | Attack Strength Land | Attack Strength Air | Attack Range
--- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | ---
Air Ballista | 270 150 1 | 3000 | 5 | 20 | Wood | 15 | -- | Ground | -- | 200 +- 75 | 15
Airship | 300 250 1 | 2200 | 2 | 20 | Leather | 15 | 120 | Air | 300 +- 150 | -- | 8
Archer | 100 50 1 | 700 | 1 | 20 | Leather | 15 | 220 | Ground | 100 +- 50 | 100 +- 50 | 10
Battle Machine | 240 180 1 | 2500 | 1 | 45 | Wood | 10 | 240 | Ground | 400 +- 150 | 170 +- 75 | 9
Catapult | 210 120 1 | 1500 | 1 | 10 | Wood | 11 | 150 | Ground | 450 +- 150 | -- | 10
Defense Tower | 250 250 | 7000 | - | 20 | Wood | 16 | -- | Ground | 120 +- 50 | 120 +- 50 | 12
Guard | 150 75 2 | 900 | 2 | 40 | Metal | 10 | 170 | Ground | 110 +- 30 | -- | 1
Horseman | 250 100 2 | 1400 | 2 | 30 | Leather | 10 | 480 | Ground | 215 +- 25 | -- | 3
Ornithopter | 150 150 1 | 900 | 2 | 15 | Organic | 15 | 250 | Air | 150 +- 100 | 150 +- 50 | 9
Swordman | 75 25 1 | 700 | 1 | 20 | Leather | 10 | 220 | Ground | 80 +- 30 | -- | 1
Technician | 150 1 | 550 | 1 | - | Leather | 8 | 210 | Ground | 150 +- 100 | -- | 6

### Worker Units

Name | Total Cost | Hit Points | Rege- nerate | Armor Strength | Armor Type | Sight Range | Move Speed | Air / Ground
--- | --- | --- | --- | --- | --- | --- | --- | ---
Cow | 95 -10 | 500 | 2 | - | Organic | 10 | 150 | Ground
Pig | 50 -5 | 300 | 2 | - | Organic | 10 | 100 | Ground
Technician | 150 1 | 550 | 1 | - | Leather | 8 | 210 | Ground
Worker | 75 1 | 600 | 1 | - | Leather | 9 | 190 | Ground

### Buildings

Name | Total Cost | Hit Points | Rege- nerate | Armor Strength | Armor Type | Sight Range | Storage
--- | --- | --- | --- | --- | --- | --- | ---
Aerodrome | 150 200 | 6000 | - | - | Wood | 5 |
Barracks | 100 50 150 | 6000 | - | - | Stone | 6 |
Blacksmith | 100 150 | 6000 | - | - | Wood | 12 | 200
Castle | 100 150 300 | 9000 | - | - | Stone | 15 | 2000 1200 1500 150
Defense Tower | 250 250 | 7000 | - | 20 | Wood | 16 |
Farm | 100 150 50 -10 | 3000 | - | - | Wood | 5 | 20
Technodrome | 200 200 | 6000 | - | - | Wood | 5 | 200

### Upgrades

Name | Cost | Increases | Affects | Enables to build
--- | --- | --- | --- | ---
Advanced Architecture | 200 100 |  |  | Air Ballista, Defense Tower
Blade Weapons | 150 100 | Attack Strength: +20 | Swordman, Guard |
Piercing Weapons | 150 150 | Attack Strength: +20 | Archer, Horseman |
Robotics | 150 100 |  | Barracks | Airship, Battle Machine
Shield Level 1 | 50 100 | Armor: +10 | Swordman, Guard, Horseman |
Shield Level 2 | 250 250 | Armor: +10 | Swordman, Guard, Horseman |
Stables | 200 150 |  |  | Horseman
Training Field | 150 150 | Production Speed: +150 | Barracks | Enables command 'Hold Position' for: Horseman, Catapult, Archer, Battle Machine, Swordman, Guard

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