# Magic Techtree of Glest - Version 0.8.1 beta (Megapack)

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# Overview for Faction: Magic

### Combat Units

Name | Total Cost | Hit Points | Rege- nerate | Armor Strength | Armor Type | Sight Range | Move Speed | Air / Ground | Attack Strength Land | Attack Strength Air | Attack Range
--- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | ---
Archmage | 300 2 | 450 | 5 | 15 | Leather | 12 | 140 | Ground | 700 +- 50 | 700 +- 50 | 9
Battlemage | 150 1 | 700 | 3 | 30 | Leather | 12 | 250 | Ground | 140 +- 40 | 140 +- 40 | 7
Behemoth | 250 200 2 | 5000 | 5 | 50 | Organic | 10 | 170 | Ground | 325 +- 25 | -- | 1
Daemon | 50 1 | 500 | 1 | 10 | Organic | 12 | 250 | Ground | 90 +- 40 | -- | 1
Dragon | 250 100 100 2 | 1400 | 3 | 20 | Organic | 15 | 250 | Air | 250 +- 40 | 250 +- 40 | 8
Dragon Rider | 250 25 2 | 1300 | 2 | 50 | Organic | 10 | 540 | Ground | 185 +- 50 | 170 +- 50 | 8
Evil Dragon | 350 150 300 2 | 1700 | 3 | 20 | Organic | 15 | 350 | Air | 450 +- 40 | 450 +- 40 | 10
Ghost Armor | 150 1 | 900 | 2 | 30 | Metal | 11 | 220 | Ground | 150 +- 40 | -- | 1
Golem | 250 250 2 | 2000 | 3 | 45 | Stone | 10 | 50 | Ground | 200 +- 150 | -- | 10
Initiate | 75 1 | 450 | 1 | - | Leather | 9 | 150 | Ground | 100 +- 40 | -- | 4
Power Golem | 250 250 3 | 2000 | 3 | 45 | Stone | 10 | 50 | Ground | 200 +- 150 | -- | 10
Summoner | 150 1 | 500 | 4 | - | Leather | 10 | 150 | Ground | 170 +- 50 | 170 +- 50 | 8
Tower Of Souls | 200 250 3 | 6000 | - | - | Stone | 16 | -- | Ground | -- | 200 +- 50 | 15

### Worker Units

Name | Total Cost | Hit Points | Rege- nerate | Armor Strength | Armor Type | Sight Range | Move Speed | Air / Ground
--- | --- | --- | --- | --- | --- | --- | --- | ---
Initiate | 75 1 | 450 | 1 | - | Leather | 9 | 150 | Ground

### Buildings

Name | Total Cost | Hit Points | Rege- nerate | Armor Strength | Armor Type | Sight Range | Storage
--- | --- | --- | --- | --- | --- | --- | ---
Archmage Tower | 200 100 300 | 10000 | - | - | Stone | 15 |
Energy Source | 100 100 -16 | 1400 | - | - | Stone | 5 |
Golem | 250 250 2 | 2000 | 3 | 45 | Stone | 10 |
Library | 100 100 250 | 5000 | - | - | Stone | 12 |
Mage Tower | 150 50 350 | 8000 | - | - | Stone | 15 | 1800 1200 1400
Power Golem | 250 250 3 | 2000 | 3 | 45 | Stone | 10 |
Summoner Guild | 100 50 150 | 7000 | - | - | Stone | 10 | 200
Tower Of Souls | 200 250 3 | 6000 | - | - | Stone | 16 |
Wicker Behemoth | 200 | 1400 | - | - | Wood | 5 |

### Upgrades

Name | Cost | Increases | Affects | Enables to build
--- | --- | --- | --- | ---
Ancient Summoning | 50 100 | Energy-Points: +500, Production Speed: +50 | Summoner, Dragon Rider | Ghost Armor
Dragon Call | 250 150 |  |  | Dragon
Energy Compression | 150 | Energy-Points: +500 | Battlemage, Summoner, Dragon Rider, Archmage |
Energy Sharpening | 250 200 150 | Attack Strength: +50, Attack Range: +1 | Battlemage, Summoner, Dragon Rider, Archmage |
Faster Movement | 100 200 50 | Move: +20% | Initiate |
Golem Power | 200 200 | Energy-Points: +1000 |  | Power Golem
Hell Gate | 200 200 | Attack Strength: +20, Armor: +10 | Daemon, Ghost Armor, Evil Dragon | Behemoth, Enables command 'Speed Up Movement' for: Summoner Guild

# Unit Details for Faction Magic

| Ancient Summoning
Type: | Upgrade
Creation: | Upgraded by Summoner Guild
Total Cost: | 50 100
Production Time: | 150
Increase Energy-Points: | +500
Increase Production Speed: | +50
Affects Units: | Summoner, Dragon Rider
'Ancient Summoning' is a Upgrade-Requirement for: | Ghost Armor
Needed to build 'Ancient Summoning': | Summoner Guild

| Archmage
Type: | Combat Unit
Creation: | Morphing from Battlemage
Total Cost: | 300 2 (Cost for Archmage = 150 2 + cost for Battlemage = 150 (Cost for Battlemage = 75 + cost for Initiate = 75 ) )
Production Time: | 200
Maximum Hitpoints: | 450
Regeneration of Hitpoints: | 5
Maximum Energy Points: | 3000
Regeneration Energy Points: | 30
Armor-Strength: | 15
Armor-Type: | Leather
Sight-Range: | 12
Needed to build 'Archmage': | Library Archmage Tower Energy Source
Movement Type: | Ground Unit
Move Command: Move | Speed: 140
Attack Command: Ice Nova | Target: Only ground units Strength: 280+-90 Range: 9 Splash-Radius: 4 Splash also damages own units! Type: Energy Attack Speed: 75 Start Time: 0.5 Energy-Cost: 300 This Attack Skill is used on "Hold Position"
Attack Command: Static Fire | Target: Ground and air units Strength: 700+-50 Range: 8 Splash-Radius: 5 Splash also damages own units! Type: Energy Attack Speed: 40 Start Time: 0.3 Energy-Cost: 1000
Level(s): | Expert at 5 kills Hitpoints: 450 -> 675 Energy Points: 3000 -> 4500 Armor Strength: 15 -> 22 Sight: 12 -> 14 Master at 15 kills Hitpoints: 675 -> 1012 Energy Points: 4500 -> 6750 Armor Strength: 22 -> 33 Sight: 14 -> 17 Legendary at 30 kills Hitpoints: 1012 -> 1518 Energy Points: 6750 -> 10125 Armor Strength: 33 -> 50 Sight: 17 -> 20
Upgrades Available: | Energy Compression (Energy-Points: +500) Energy Sharpening (Attack Strength: +50, Attack Range: +1)

| Archmage Tower
Type: | Building
Creation: | Built by Initiate
Total Cost: | 200 100 300
Production Time: | 250
Maximum Hitpoints: | 10000
Regeneration of Hitpoints: | -
Armor-Strength: | -
Armor-Type: | Stone
Sight-Range: | 15
'Archmage Tower' is able to Upgrade: | Dragon Call Golem Power
'Archmage Tower' is a Requirement for: | Archmage Dragon
Needed to build 'Archmage Tower': | Library

| Battlemage
Type: | Combat Unit
Creation: | Morphing from Initiate
Total Cost: | 150 1 (Cost for Battlemage = 75 1 + cost for Initiate = 75 )
Production Time: | 75
Maximum Hitpoints: | 700
Regeneration of Hitpoints: | 3
Maximum Energy Points: | 500
Regeneration Energy Points: | 15
Armor-Strength: | 30
Armor-Type: | Leather
Sight-Range: | 12
Movement Type: | Ground Unit
Move Command: Move | Speed: 250
Morph Skill: Morph | Morphing to: Archmage Refund (Discount): 0 % Morph Speed: 500
Attack Command: Fire Bolt | Target: Ground and air units Strength: 140+-40 Range: 7 Splash-Radius: 0 Splash also damages own units! Type: Energy Attack Speed: 60 Start Time: 0.6 Energy-Cost: 40 This Attack Skill is used on "Hold Position"
Level(s): | Expert at 3 kills Hitpoints: 700 -> 1050 Energy Points: 500 -> 750 Armor Strength: 30 -> 45 Sight: 12 -> 14 Master at 10 kills Hitpoints: 1050 -> 1575 Energy Points: 750 -> 1125 Armor Strength: 45 -> 67 Sight: 14 -> 17
Upgrades Available: | Energy Compression (Energy-Points: +500) Energy Sharpening (Attack Strength: +50, Attack Range: +1)

| Behemoth
Type: | Combat Unit
Creation: | Morphing from Wicker Behemoth
Total Cost: | 250 200 2 (Cost for Behemoth = 250 2 + cost for Wicker Behemoth = 200 )
Production Time: | 70
Maximum Hitpoints: | 5000
Regeneration of Hitpoints: | 5
Armor-Strength: | 50
Armor-Type: | Organic
Sight-Range: | 10
Needed to build 'Behemoth': | Hell Gate Mage Tower Summoner
Movement Type: | Ground Unit
Move Command: Move | Speed: 170
Attack Command: Attack | Target: Only ground units Strength: 325+-25 Range: 1 Type: Impact Attack Speed: 75 Start Time: 0.3
Level(s): | Ancient at 5 kills Hitpoints: 5000 -> 7500 Armor Strength: 50 -> 75 Sight: 10 -> 12

| Daemon
Type: | Combat Unit
Creation: | Produced by Summoner
Total Cost: | 50 1
Production Time: | 25
Maximum Hitpoints: | 500
Regeneration of Hitpoints: | 1
Armor-Strength: | 10
Armor-Type: | Organic
Sight-Range: | 12
Movement Type: | Ground Unit
Move Command: Move | Speed: 250
Attack Command: Attack | Target: Only ground units Strength: 90+-40 Range: 1 Type: Slashing Attack Speed: 100 Start Time: 0.3
Upgrades Available: | Hell Gate (Attack Strength: +20, Armor: +10)

| Dragon
Type: | Combat Unit
Creation: | Produced by Summoner
Total Cost: | 250 100 100 2
Production Time: | 150
Maximum Hitpoints: | 1400
Regeneration of Hitpoints: | 3
Armor-Strength: | 20
Armor-Type: | Organic
Sight-Range: | 15
Needed to build 'Dragon': | Dragon Call Archmage Tower
Movement Type: | Air Unit
Move Command: Move | Speed: 250
Morph Skill: Morph | Morphing to: Evil Dragon Refund (Discount): 0 % Morph Speed: 500
Attack Command: Breath | Target: Ground and air units Strength: 250+-40 Range: 8 Splash-Radius: 1 Splash also damages own units! Type: Energy Attack Speed: 40 Start Time: 0.3 This Attack Skill is used on "Hold Position"
Level(s): | Ancient at 8 kills Hitpoints: 1400 -> 2100 Armor Strength: 20 -> 30 Sight: 15 -> 18

| Dragon Call
Type: | Upgrade
Creation: | Upgraded by Archmage Tower
Total Cost: | 250 150
Production Time: | 400
'Dragon Call' is a Upgrade-Requirement for: | Dragon
Needed to build 'Dragon Call': | Archmage Tower

| Dragon Rider
Type: | Combat Unit
Creation: | Morphing from Summoner
Total Cost: | 250 25 2 (Cost for Dragon Rider = 100 25 2 + cost for Summoner = 150 )
Production Time: | 120
Maximum Hitpoints: | 1300
Regeneration of Hitpoints: | 2
Maximum Energy Points: | 500
Regeneration Energy Points: | 5
Armor-Strength: | 50
Armor-Type: | Organic
Sight-Range: | 10
Needed to build 'Dragon Rider': | Library
Movement Type: | Ground Unit
Move Command: Move | Speed: 540
Attack Command: Fire Breath | Target: Only ground units Strength: 185+-50 Range: 4 Splash-Radius: 0 Splash also damages own units! Type: Energy Attack Speed: 80 Start Time: 0.3 This Attack Skill is used on "Hold Position"
Attack Command: Flare | Target: Ground and air units Strength: 170+-50 Range: 8 Splash-Radius: 1 Splash also damages own units! Type: Energy Attack Speed: 70 Start Time: 0.5 Energy-Cost: 100
Level(s): | Expert at 5 kills Hitpoints: 1300 -> 1950 Energy Points: 500 -> 750 Armor Strength: 50 -> 75 Sight: 10 -> 12 Master at 10 kills Hitpoints: 1950 -> 2925 Energy Points: 750 -> 1125 Armor Strength: 75 -> 112 Sight: 12 -> 14
Upgrades Available: | Energy Compression (Energy-Points: +500) Ancient Summoning (Energy-Points: +500, Production Speed: +50) Energy Sharpening (Attack Strength: +50, Attack Range: +1)

| Energy Compression
Type: | Upgrade
Creation: | Upgraded by Library
Total Cost: | 150
Production Time: | 250
Increase Energy-Points: | +500
Affects Units: | Battlemage, Summoner, Dragon Rider, Archmage
Needed to build 'Energy Compression': | Library

| Energy Sharpening
Type: | Upgrade
Creation: | Upgraded by Library
Total Cost: | 250 200 150
Production Time: | 400
Increase Attack Strength: | +50
Increase Attack Range: | +1
Affects Units: | Battlemage, Summoner, Dragon Rider, Archmage
Needed to build 'Energy Sharpening': | Library

| Energy Source
Type: | Building
Creation: | Built by Initiate
Total Cost: | 100 100 -16
Production Time: | 50
Maximum Hitpoints: | 1400
Regeneration of Hitpoints: | -
Armor-Strength: | -
Armor-Type: | Stone
Sight-Range: | 5
'Energy Source' is a Requirement for: | Archmage Evil Dragon
Needed to build 'Energy Source': | Mage Tower

| Evil Dragon
Type: | Combat Unit
Creation: | Morphing from Dragon
Total Cost: | 350 150 300 2 (Cost for Evil Dragon = 100 50 200 2 + cost for Dragon = 250 100 100 )
Production Time: | 450
Maximum Hitpoints: | 1700
Regeneration of Hitpoints: | 3
Maximum Energy Points: | 1000
Regeneration Energy Points: | 200
Armor-Strength: | 20
Armor-Type: | Organic
Sight-Range: | 15
Needed to build 'Evil Dragon': | Energy Source
Movement Type: | Air Unit
Move Command: Move | Speed: 350
Attack Command: Breath | Target: Ground and air units Strength: 450+-40 Range: 10 Splash-Radius: 1 Splash also damages own units! Type: Magic Attack Speed: 40 Start Time: 0.3 Energy-Cost: 1000 This Attack Skill is used on "Hold Position"
Level(s): | Expert at 8 kills Hitpoints: 1700 -> 2550 Energy Points: 1000 -> 1500 Armor Strength: 20 -> 30 Sight: 15 -> 18
Upgrades Available: | Hell Gate (Attack Strength: +20, Armor: +10)

| Faster Movement
Type: | Upgrade
Creation: | Upgraded by Summoner Guild
Total Cost: | 100 200 50
Production Time: | 300
Increase Move: | +20%
Affects Units: | Initiate
Needed to build 'Faster Movement': | Summoner Guild Hell Gate Summoner

| Ghost Armor
Type: | Combat Unit
Creation: | Produced by Summoner
Total Cost: | 150 1
Production Time: | 75
Maximum Hitpoints: | 900
Regeneration of Hitpoints: | 2
Armor-Strength: | 30
Armor-Type: | Metal
Sight-Range: | 11
Needed to build 'Ghost Armor': | Ancient Summoning
Movement Type: | Ground Unit
Move Command: Move | Speed: 220
Attack Command: Attack | Target: Only ground units Strength: 150+-40 Range: 1 Type: Slashing Attack Speed: 100 Start Time: 0.3 This Attack Skill is used on "Hold Position"
Level(s): | Ancient at 5 kills Hitpoints: 900 -> 1350 Armor Strength: 30 -> 45 Sight: 11 -> 13
Upgrades Available: | Hell Gate (Attack Strength: +20, Armor: +10)

| Golem
Type: | Building
Creation: | Built by Initiate
Total Cost: | 250 250 2
Production Time: | 150
Maximum Hitpoints: | 2000
Regeneration of Hitpoints: | 3
Maximum Energy Points: | 1000
Regeneration Energy Points: | 10
Armor-Strength: | 45
Armor-Type: | Stone
Sight-Range: | 10
Needed to build 'Golem': | Summoner Library
Movement Type: | Ground Unit
Move Command: Move | Speed: 50
Morph Skill: Morph | Morphing to: Power Golem Refund (Discount): 0 % Morph Speed: 500
Attack Command: Attack | Target: Only ground units Strength: 200+-150 Range: 10 Splash-Radius: 0 Splash also damages own units! Type: Impact Attack Speed: 50 Start Time: 0.4 This Attack Skill is used on "Hold Position"
Level(s): | Ancient at 10 kills Hitpoints: 2000 -> 3000 Energy Points: 1000 -> 1500 Armor Strength: 45 -> 67 Sight: 10 -> 12

| Golem Power
Type: | Upgrade
Creation: | Upgraded by Archmage Tower
Total Cost: | 200 200
Production Time: | 350
Increase Energy-Points: | +1000
'Golem Power' is a Upgrade-Requirement for: | Power Golem
Needed to build 'Golem Power': | Archmage Tower

| Hell Gate
Type: | Upgrade
Creation: | Upgraded by Library
Total Cost: | 200 200
Production Time: | 350
Increase Attack Strength: | +20
Increase Armor: | +10
Affects Units: | Daemon, Ghost Armor, Evil Dragon
'Hell Gate' is a Upgrade-Requirement for: | Behemoth
'Hell Gate' enables commands: | Speed Up Movement : Summoner Guild
Needed to build 'Hell Gate': | Library

| Initiate
Type: | Worker Unit Combat Unit
Creation: | Produced by Mage Tower
Total Cost: | 75 1
Production Time: | 40
Maximum Hitpoints: | 450
Regeneration of Hitpoints: | 1
Maximum Energy Points: | 50
Regeneration Energy Points: | 1
Armor-Strength: | -
Armor-Type: | Leather
Sight-Range: | 9
'Initiate' is able to Build: | Energy Source Summoner Guild Library Archmage Tower Mage Tower Tower Of Souls Golem Wicker Behemoth
Movement Type: | Ground Unit
Move Command: Move | Speed: 150
Morph Skill: Morph | Morphing to: Battlemage Refund (Discount): 0 % Morph Speed: 500
Attack Command: Attack | Target: Only ground units Strength: 100+-40 Range: 4 Type: Energy Attack Speed: 40 Start Time: 0.45 Energy-Cost: 10
Upgrades Available: | Faster Movement (Move: +20%)
Repair/Heal Skill: Repair | Repairing: Mage Tower, Energy Source, Summoner Guild, Library, Archmage Tower, Wicker Behemoth, Tower Of Souls, Golem, Power Golem Repair/Heal Speed: 50
Harvest/Mine Skill: Harvest | Speed: 200 Max Load: 20 Hits per Unit: 1
Harvest/Mine Skill: Harvest | Speed: 200 Max Load: 20 Hits per Unit: 1

| Library
Type: | Building
Creation: | Built by Initiate
Total Cost: | 100 100 250
Production Time: | 150
Maximum Hitpoints: | 5000
Regeneration of Hitpoints: | -
Armor-Strength: | -
Armor-Type: | Stone
Sight-Range: | 12
'Library' is able to Upgrade: | Energy Compression Energy Sharpening Hell Gate
'Library' is a Requirement for: | Archmage Golem Archmage Tower Tower Of Souls Dragon Rider
Needed to build 'Library': | Mage Tower Summoner Guild

| Mage Tower
Type: | Building
Creation: | Built by Initiate
Total Cost: | 150 50 350
Storage: | 1800 1200 1400
Production Time: | 250
Maximum Hitpoints: | 8000
Regeneration of Hitpoints: | -
Armor-Strength: | -
Armor-Type: | Stone
Sight-Range: | 15
'Mage Tower' is able to Produce: | Initiate
'Mage Tower' is a Requirement for: | Wicker Behemoth Behemoth Library Energy Source Tower Of Souls Summoner Guild

| Power Golem
Type: | Building
Creation: | Morphing from Golem
Total Cost: | 250 250 3 (Cost for Power Golem = 3 + cost for Golem = 250 250 )
Production Time: | 20
Maximum Hitpoints: | 2000
Regeneration of Hitpoints: | 3
Armor-Strength: | 45
Armor-Type: | Stone
Sight-Range: | 10
Needed to build 'Power Golem': | Golem Power
Movement Type: | Ground Unit
Move Command: Move | Speed: 50
Attack Command: Attack | Target: Only ground units Strength: 200+-150 Range: 10 Splash-Radius: 0 Splash also damages own units! Type: Impact Attack Speed: 50 Start Time: 0.4 This Attack Skill is used on "Hold Position"
Level(s): | Ancient at 10 kills Hitpoints: 2000 -> 3000 Armor Strength: 45 -> 67 Sight: 10 -> 12

| Summoner
Type: | Combat Unit
Creation: | Produced by Summoner Guild
Total Cost: | 150 1
Production Time: | 80
Maximum Hitpoints: | 500
Regeneration of Hitpoints: | 4
Maximum Energy Points: | 500
Regeneration Energy Points: | 5
Armor-Strength: | -
Armor-Type: | Leather
Sight-Range: | 10
'Summoner' is able to Produce: | Daemon Ghost Armor Dragon
'Summoner' is a Requirement for: | Golem Behemoth Tower Of Souls
Needed to build 'Summoner': | Summoner Guild
Movement Type: | Ground Unit
Move Command: Move | Speed: 150
Morph Skill: Morph | Morphing to: Dragon Rider Refund (Discount): 0 % Morph Speed: 250
Attack Command: Flare | Target: Ground and air units Strength: 170+-50 Range: 8 Splash-Radius: 1 Splash also damages own units! Type: Energy Attack Speed: 60 Start Time: 0.5 Energy-Cost: 80 This Attack Skill is used on "Hold Position"
Upgrades Available: | Energy Compression (Energy-Points: +500) Ancient Summoning (Energy-Points: +500, Production Speed: +50) Energy Sharpening (Attack Strength: +50, Attack Range: +1)

| Summoner Guild
Type: | Building
Creation: | Built by Initiate
Total Cost: | 100 50 150
Storage: | 200 (Hint: This also means a worker can drop of his harvested wood into this building so it's useful to build it near trees.)
Production Time: | 100
Maximum Hitpoints: | 7000
Regeneration of Hitpoints: | -
Armor-Strength: | -
Armor-Type: | Stone
Sight-Range: | 10
'Summoner Guild' is able to Produce: | Summoner
'Summoner Guild' is able to Upgrade: | Ancient Summoning Faster Movement
'Summoner Guild' is a Requirement for: | Wicker Behemoth Library Summoner
Needed to build 'Summoner Guild': | Mage Tower

| Tower Of Souls
Type: | Building
Creation: | Built by Initiate
Total Cost: | 200 250 3
Production Time: | 150
Maximum Hitpoints: | 6000
Regeneration of Hitpoints: | -
Armor-Strength: | -
Armor-Type: | Stone
Sight-Range: | 16
Needed to build 'Tower Of Souls': | Mage Tower Summoner Library
Movement Type: | Ground Unit
Attack Command: Attack On | Target: Only air units Strength: 200+-50 Range: 15 Splash-Radius: 3 Splash also damages own units! Type: Energy Attack Speed: 80 Start Time: 0.3

| Wicker Behemoth
Type: | Building
Creation: | Built by Initiate
Total Cost: | 200
Production Time: | 100
Maximum Hitpoints: | 1400
Regeneration of Hitpoints: | -
Armor-Strength: | -
Armor-Type: | Wood
Sight-Range: | 5
Needed to build 'Wicker Behemoth': | Mage Tower Summoner Guild
Morph Skill: Morph | Morphing to: Behemoth Refund (Discount): 0 % Morph Speed: 500

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