# Avatar Attributes Definitions
# Values should be integer

stat_points_per_level=5
max_points_per_stat=75

stat=hp,200
stat_per_level=hp,50
stat_per_primary=physical,hp,20

stat=hp_regen,50
stat_per_level=hp_regen,50
stat_per_primary=physical,hp_regen,20

stat=mp,20
stat_per_level=mp,5
stat_per_primary=mental,mp,2

stat=mp_regen,5
stat_per_level=mp_regen,5
stat_per_primary=mental,mp_regen,2

stat=accuracy,85
stat_per_primary=offense,accuracy,1
stat_per_level=accuracy,3

stat=avoidance,15
stat_per_primary=defense,avoidance,1
stat_per_level=avoidance,3

stat=crit,1
stat_per_level=crit,1

stat=dmg_melee_min,0
stat=dmg_melee_max,0
stat_per_primary=physical,dmg_melee_min,1
stat_per_primary=physical,dmg_melee_max,1

stat=dmg_ment_min,0
stat=dmg_ment_max,0
stat_per_primary=mental,dmg_ment_min,1
stat_per_primary=mental,dmg_ment_max,1

stat=dmg_ranged_min,0
stat=dmg_ranged_max,0
stat_per_primary=offense,dmg_ranged_min,1
stat_per_primary=offense,dmg_ranged_max,1

stat_per_primary=defense,absorb_min,1
stat_per_primary=defense,absorb_max,1

stat=poise,10
stat_per_primary=defense,poise,1

speed=6

sfx_step=cloth

stat=scroll_min,15
stat_per_level=scroll_min,15
stat=scroll_max,20
stat_per_level=scroll_max,20

stat=mage_shield_min,5
stat_per_level=mage_shield_min,5
stat_per_primary=mental,mage_shield_min,2
stat_per_primary=defense,mage_shield_min,1
stat=mage_shield_max,10
stat_per_level=mage_shield_max,10
stat_per_primary=mental,mage_shield_max,2
stat_per_primary=defense,mage_shield_max,1

cooldown_hit=1s

categories=hero

[render_layers]
INCLUDE engine/hero_layers.txt
