# Arrow Wall Strike
[power]
id=157
type=fixed
animation=animations/powers/arrow_stuck.txt
use_hazard=true
no_attack=true
directional=true
lifespan=3s
starting_pos=target
soundfx=soundfx/powers/arrow_wall.ogg

# Orange Spark
[power]
id=158
type=fixed
animation=animations/powers/spark_orange.txt
use_hazard=true
no_attack=true
lifespan=400ms
starting_pos=target
visual_random=2

# Blue Spark
[power]
id=159
type=fixed
animation=animations/powers/spark_blue.txt
use_hazard=true
no_attack=true
lifespan=400ms
starting_pos=target
visual_random=2

# Red Spark
[power]
id=160
type=fixed
animation=animations/powers/spark_red.txt
use_hazard=true
no_attack=true
lifespan=400ms
starting_pos=target
visual_random=2

[power]
id=268
type=fixed
animation=animations/powers/sparkle.txt
use_hazard=true
no_attack=true
lifespan=1s
starting_pos=source
