Qt 5.6 | Qt Quick | Qt Quick Demo - Same Game | LogoAnimation.qml Example File

Qt 5.6.2 Reference Documentation

# LogoAnimation.qml Example File

demos/samegame/content/LogoAnimation.qml

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      import QtQuick 2.0
      import QtQuick.Particles 2.0

      Item {
          id: container //Positioned where the 48x48 S/G should be
          property alias running: mainAnim.running
          property ParticleSystem particleSystem
          property int dur: 500
          signal boomTime
          Image {
              id: s1
              source: "gfx/logo-s.png"
              y: 0
          }
          Image {
              id: g1
              source: "gfx/logo-g.png"
              y: -128
          }
          Column {
              Repeater {
                  model: 2
                  Item {
                      width: 48
                      height: 48
                      BlockEmitter {
                          id: emitter
                          anchors.fill: parent
                          group: "red"
                          system: particleSystem
                          Connections {
                              target: container
                              onBoomTime: emitter.pulse(100);
                          }
                      }
                  }
              }
          }
          SequentialAnimation {
              id: mainAnim
              running: true
              loops: -1
              PropertyAction { target: g1; property: "y"; value: -128}
              PropertyAction { target: g1; property: "opacity"; value: 1}
              PropertyAction { target: s1; property: "y"; value: 0}
              PropertyAction { target: s1; property: "opacity"; value: 1}
              NumberAnimation { target: g1; property: "y"; from: -96; to: -48; duration: dur}
              ParallelAnimation {
                  NumberAnimation { target: g1; property: "y"; from: -48; to: 0; duration: dur}
                  NumberAnimation { target: s1; property: "y"; from: 0; to: 48; duration: dur }
              }
              PauseAnimation { duration: dur }
              ScriptAction { script: container.boomTime(); }
              ParallelAnimation {
                  NumberAnimation { target: g1; property: "opacity"; to: 0; duration: dur }
                  NumberAnimation { target: s1; property: "opacity"; to: 0; duration: dur }
              }
              PropertyAction { target: s1; property: "y"; value: -128}
              PropertyAction { target: s1; property: "opacity"; value: 1}
              NumberAnimation { target: s1; property: "y"; from: -96; to: 0; duration: dur * 2}
          }
      }