Qt 5.6 | Qt Quick | QML Advanced Tutorial 4 - Finishing Touches | samegame.qml Example File

Qt 5.6.2 Reference Documentation

# samegame.qml Example File

tutorials/samegame/samegame4/samegame.qml

      /****************************************************************************
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      ** Copyright (C) 2015 The Qt Company Ltd.
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      ** This file is part of the examples of the Qt Toolkit.
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      import QtQuick 2.0
      import "content"
      import "content/samegame.js" as SameGame

      Rectangle {
          id: screen

          width: 490; height: 720

          SystemPalette { id: activePalette }

          Item {
              width: parent.width
              anchors { top: parent.top; bottom: toolBar.top }

              Image {
                  id: background
                  anchors.fill: parent
                  source: "../shared/pics/background.jpg"
                  fillMode: Image.PreserveAspectCrop
              }

              Item {
                  id: gameCanvas
                  property int score: 0
                  property int blockSize: 40

                  anchors.centerIn: parent
                  width: parent.width - (parent.width % blockSize);
                  height: parent.height - (parent.height % blockSize);

                  MouseArea {
                      anchors.fill: parent; onClicked: SameGame.handleClick(mouse.x,mouse.y);
                  }
              }
          }

          Dialog {
              id: dialog
              anchors.centerIn: parent
              z: 100
          }

          Dialog {
              id: nameInputDialog
              anchors.centerIn: parent
              z: 100

              onClosed: {
                  if (nameInputDialog.inputText != "")
                      SameGame.saveHighScore(nameInputDialog.inputText);
              }
          }

          Rectangle {
              id: toolBar
              width: parent.width; height: 30
              color: activePalette.window
              anchors.bottom: screen.bottom

              Button {
                  anchors { left: parent.left; verticalCenter: parent.verticalCenter }
                  text: "New Game"
                  onClicked: SameGame.startNewGame()
              }

              Text {
                  id: score
                  anchors { right: parent.right; verticalCenter: parent.verticalCenter }
                  text: "Score: " + gameCanvas.score
              }
          }
      }