Qt 5.6 | Qt GUI | C++ Classes | QQuaternion

Qt 5.6.2 Reference Documentation

# List of All Members for QQuaternion

This is the complete list of members for QQuaternion, including inherited members.

QQuaternion() QQuaternion(float , float , float , float ) QQuaternion(float , const QVector3D &) QQuaternion(const QVector4D &) conjugated() const : QQuaternion dotProduct(const QQuaternion &, const QQuaternion &) : float fromAxes(const QVector3D &, const QVector3D &, const QVector3D &) : QQuaternion fromAxisAndAngle(const QVector3D &, float ) : QQuaternion fromAxisAndAngle(float , float , float , float ) : QQuaternion fromDirection(const QVector3D &, const QVector3D &) : QQuaternion fromEulerAngles(float , float , float ) : QQuaternion fromEulerAngles(const QVector3D &) : QQuaternion fromRotationMatrix(const QMatrix3x3 &) : QQuaternion getAxes(QVector3D *, QVector3D *, QVector3D *) const getAxisAndAngle(float *, float *, float *, float *) const getAxisAndAngle(QVector3D *, float *) const getEulerAngles(float *, float *, float *) const inverted() const : QQuaternion isIdentity() const : bool isNull() const : bool length() const : float lengthSquared() const : float nlerp(const QQuaternion &, const QQuaternion &, float ) : QQuaternion normalize() | normalized() const : QQuaternion rotatedVector(const QVector3D &) const : QVector3D rotationTo(const QVector3D &, const QVector3D &) : QQuaternion scalar() const : float setScalar(float ) setVector(const QVector3D &) setVector(float , float , float ) setX(float ) setY(float ) setZ(float ) slerp(const QQuaternion &, const QQuaternion &, float ) : QQuaternion toEulerAngles() const : QVector3D toRotationMatrix() const : QMatrix3x3 toVector4D() const : QVector4D vector() const : QVector3D x() const : float y() const : float z() const : float operator QVariant() const operator*=(float ) : QQuaternion & operator*=(const QQuaternion &) : QQuaternion & operator+=(const QQuaternion &) : QQuaternion & operator-=(const QQuaternion &) : QQuaternion & operator/=(float ) : QQuaternion &