Qt 5.6 | Qt OpenGL | Cube OpenGL ES 2.0 example | fshader.glsl Example File

Qt 5.6.2 Reference Documentation

# fshader.glsl Example File

cube/fshader.glsl

      #ifdef GL_ES
      // Set default precision to medium
      precision mediump int;
      precision mediump float;
      #endif

      uniform sampler2D texture;

      varying vec2 v_texcoord;

      void main()
      {
          // Set fragment color from texture
          gl_FragColor = texture2D(texture, v_texcoord);
      }