Qt 5.6 | Qt Widgets | Stickman Example | stickman.h Example File

Qt 5.6.2 Reference Documentation

# stickman.h Example File

animation/stickman/stickman.h

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      #ifndef STICKMAN_H
      #define STICKMAN_H

      #include <QGraphicsObject>

      static const int NodeCount = 16;
      static const int BoneCount = 24;

      class Node;

      class StickMan: public QGraphicsObject
      {
          Q_OBJECT
          Q_PROPERTY(QColor penColor WRITE setPenColor READ penColor)
          Q_PROPERTY(QColor fillColor WRITE setFillColor READ fillColor)
          Q_PROPERTY(bool isDead WRITE setIsDead READ isDead)
      public:
          StickMan();
          ~StickMan();

          virtual QRectF boundingRect() const Q_DECL_OVERRIDE;
          virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) Q_DECL_OVERRIDE;

          int nodeCount() const;
          Node *node(int idx) const;

          void setDrawSticks(bool on);
          bool drawSticks() const { return m_sticks; }

          QColor penColor() const { return m_penColor; }
          void setPenColor(const QColor &color) { m_penColor = color; }

          QColor fillColor() const { return m_fillColor; }
          void setFillColor(const QColor &color) { m_fillColor = color; }

          bool isDead() const { return m_isDead; }
          void setIsDead(bool isDead) { m_isDead = isDead; }

      public slots:
          void stabilize();
          void childPositionChanged();

      protected:
          void timerEvent(QTimerEvent *e) Q_DECL_OVERRIDE;

      private:

          QPointF posFor(int idx) const;

          Node *m_nodes[NodeCount];
          qreal m_perfectBoneLengths[BoneCount];

          uint m_sticks : 1;
          uint m_isDead : 1;
          uint m_reserved : 30;

          QPixmap m_pixmap;
          QColor m_penColor;
          QColor m_fillColor;
      };

      #endif // STICKMAN_H