## Common

Common — Mutter common types

## Synopsis

    #define             META_VIRTUAL_CORE_POINTER_ID
    #define             META_VIRTUAL_CORE_KEYBOARD_ID
    enum                MetaFrameFlags;
    enum                MetaMenuOp;
    void                (*MetaWindowMenuFunc)               (MetaWindowMenu *menu,
                                                             Display *xdisplay,
                                                             Window client_xwindow,
                                                             guint32 timestamp,
                                                             MetaMenuOp op,
                                                             int workspace,
                                                             gpointer user_data);
    enum                MetaGrabOp;
    enum                MetaCursor;
    enum                MetaFrameType;
    enum                MetaVirtualModifier;
    enum                MetaDirection;
    enum                MetaMotionDirection;
    enum                MetaSide;
    enum                MetaButtonFunction;
    #define             MAX_BUTTONS_PER_CORNER
    struct              MetaButtonLayout;
    struct              MetaFrameBorders;
    void                meta_frame_borders_clear            (MetaFrameBorders *self);
    #define             META_ICON_WIDTH
    #define             META_ICON_HEIGHT
    #define             META_MINI_ICON_WIDTH
    #define             META_MINI_ICON_HEIGHT
    #define             META_DEFAULT_ICON_NAME
    #define             META_PRIORITY_RESIZE
    #define             META_PRIORITY_BEFORE_REDRAW
    #define             META_PRIORITY_REDRAW
    #define             META_PRIORITY_PREFS_NOTIFY
    #define             POINT_IN_RECT                       (xcoord,
                                                             ycoord,
                                                             rect)
    enum                MetaStackLayer;
                        MetaWindowMenu;
                        MetaResizePopup;

## Description

## Details

### META_VIRTUAL_CORE_POINTER_ID

    #define META_VIRTUAL_CORE_POINTER_ID 2

### META_VIRTUAL_CORE_KEYBOARD_ID

    #define META_VIRTUAL_CORE_KEYBOARD_ID 3

### enum MetaFrameFlags

    typedef enum {
      META_FRAME_ALLOWS_DELETE            = 1 << 0,
      META_FRAME_ALLOWS_MENU              = 1 << 1,
      META_FRAME_ALLOWS_MINIMIZE          = 1 << 2,
      META_FRAME_ALLOWS_MAXIMIZE          = 1 << 3,
      META_FRAME_ALLOWS_VERTICAL_RESIZE   = 1 << 4,
      META_FRAME_ALLOWS_HORIZONTAL_RESIZE = 1 << 5,
      META_FRAME_HAS_FOCUS                = 1 << 6,
      META_FRAME_SHADED                   = 1 << 7,
      META_FRAME_STUCK                    = 1 << 8,
      META_FRAME_MAXIMIZED                = 1 << 9,
      META_FRAME_ALLOWS_SHADE             = 1 << 10,
      META_FRAME_ALLOWS_MOVE              = 1 << 11,
      META_FRAME_FULLSCREEN               = 1 << 12,
      META_FRAME_IS_FLASHING              = 1 << 13,
      META_FRAME_ABOVE                    = 1 << 14,
      META_FRAME_TILED_LEFT               = 1 << 15,
      META_FRAME_TILED_RIGHT              = 1 << 16
    } MetaFrameFlags;

`META_FRAME_ALLOWS_DELETE` | frame allows delete
`META_FRAME_ALLOWS_MENU` | frame allows menu
`META_FRAME_ALLOWS_MINIMIZE` | frame allows minimize
`META_FRAME_ALLOWS_MAXIMIZE` | frame allows maximize
`META_FRAME_ALLOWS_VERTICAL_RESIZE` | frame allows vertical resize
`META_FRAME_ALLOWS_HORIZONTAL_RESIZE` | frame allows horizontal resize
`META_FRAME_HAS_FOCUS` | frame has focus
`META_FRAME_SHADED` | frame is shaded
`META_FRAME_STUCK` | frame is stuck
`META_FRAME_MAXIMIZED` | frame is maximized
`META_FRAME_ALLOWS_SHADE` | frame allows shade
`META_FRAME_ALLOWS_MOVE` | frame allows move
`META_FRAME_FULLSCREEN` | frame allows fullscreen
`META_FRAME_IS_FLASHING` | frame is flashing
`META_FRAME_ABOVE` | frame is above
`META_FRAME_TILED_LEFT` | frame is tiled to the left
`META_FRAME_TILED_RIGHT` | frame is tiled to the right

### enum MetaMenuOp

    typedef enum {
      META_MENU_OP_NONE        = 0,
      META_MENU_OP_DELETE      = 1 << 0,
      META_MENU_OP_MINIMIZE    = 1 << 1,
      META_MENU_OP_UNMAXIMIZE  = 1 << 2,
      META_MENU_OP_MAXIMIZE    = 1 << 3,
      META_MENU_OP_UNSHADE     = 1 << 4,
      META_MENU_OP_SHADE       = 1 << 5,
      META_MENU_OP_UNSTICK     = 1 << 6,
      META_MENU_OP_STICK       = 1 << 7,
      META_MENU_OP_WORKSPACES  = 1 << 8,
      META_MENU_OP_MOVE        = 1 << 9,
      META_MENU_OP_RESIZE      = 1 << 10,
      META_MENU_OP_ABOVE       = 1 << 11,
      META_MENU_OP_UNABOVE     = 1 << 12,
      META_MENU_OP_MOVE_LEFT   = 1 << 13,
      META_MENU_OP_MOVE_RIGHT  = 1 << 14,
      META_MENU_OP_MOVE_UP     = 1 << 15,
      META_MENU_OP_MOVE_DOWN   = 1 << 16,
      META_MENU_OP_RECOVER     = 1 << 17
    } MetaMenuOp;

`META_MENU_OP_NONE` | No menu operation
`META_MENU_OP_DELETE` | Menu operation delete
`META_MENU_OP_MINIMIZE` | Menu operation minimize
`META_MENU_OP_UNMAXIMIZE` | Menu operation unmaximize
`META_MENU_OP_MAXIMIZE` | Menu operation maximize
`META_MENU_OP_UNSHADE` | Menu operation unshade
`META_MENU_OP_SHADE` | Menu operation shade
`META_MENU_OP_UNSTICK` | Menu operation unstick
`META_MENU_OP_STICK` | Menu operation stick
`META_MENU_OP_WORKSPACES` | Menu operation workspaces
`META_MENU_OP_MOVE` | Menu operation move
`META_MENU_OP_RESIZE` | Menu operation resize
`META_MENU_OP_ABOVE` | Menu operation above
`META_MENU_OP_UNABOVE` | Menu operation unabove
`META_MENU_OP_MOVE_LEFT` | Menu operation left
`META_MENU_OP_MOVE_RIGHT` | Menu operation right
`META_MENU_OP_MOVE_UP` | Menu operation up
`META_MENU_OP_MOVE_DOWN` | Menu operation down
`META_MENU_OP_RECOVER` | Menu operation recover

### MetaWindowMenuFunc ()

    void                (*MetaWindowMenuFunc)               (MetaWindowMenu *menu,
                                                             Display *xdisplay,
                                                             Window client_xwindow,
                                                             guint32 timestamp,
                                                             MetaMenuOp op,
                                                             int workspace,
                                                             gpointer user_data);

### enum MetaGrabOp

    typedef enum {
      META_GRAB_OP_NONE,

      /* Mouse ops */
      META_GRAB_OP_MOVING,
      META_GRAB_OP_RESIZING_SE,
      META_GRAB_OP_RESIZING_S,
      META_GRAB_OP_RESIZING_SW,
      META_GRAB_OP_RESIZING_N,
      META_GRAB_OP_RESIZING_NE,
      META_GRAB_OP_RESIZING_NW,
      META_GRAB_OP_RESIZING_W,
      META_GRAB_OP_RESIZING_E,

      /* Keyboard ops */
      META_GRAB_OP_KEYBOARD_MOVING,
      META_GRAB_OP_KEYBOARD_RESIZING_UNKNOWN,
      META_GRAB_OP_KEYBOARD_RESIZING_S,
      META_GRAB_OP_KEYBOARD_RESIZING_N,
      META_GRAB_OP_KEYBOARD_RESIZING_W,
      META_GRAB_OP_KEYBOARD_RESIZING_E,
      META_GRAB_OP_KEYBOARD_RESIZING_SE,
      META_GRAB_OP_KEYBOARD_RESIZING_NE,
      META_GRAB_OP_KEYBOARD_RESIZING_SW,
      META_GRAB_OP_KEYBOARD_RESIZING_NW,

      /* Alt+Tab */
      META_GRAB_OP_KEYBOARD_TABBING_NORMAL,
      META_GRAB_OP_KEYBOARD_TABBING_DOCK,

      /* Alt+Esc */
      META_GRAB_OP_KEYBOARD_ESCAPING_NORMAL,
      META_GRAB_OP_KEYBOARD_ESCAPING_DOCK,

      META_GRAB_OP_KEYBOARD_ESCAPING_GROUP,

      /* Alt+F6 */
      META_GRAB_OP_KEYBOARD_TABBING_GROUP,

      META_GRAB_OP_KEYBOARD_WORKSPACE_SWITCHING,

      /* Frame button ops */
      META_GRAB_OP_CLICKING_MINIMIZE,
      META_GRAB_OP_CLICKING_MAXIMIZE,
      META_GRAB_OP_CLICKING_UNMAXIMIZE,
      META_GRAB_OP_CLICKING_DELETE,
      META_GRAB_OP_CLICKING_MENU,
      META_GRAB_OP_CLICKING_SHADE,
      META_GRAB_OP_CLICKING_UNSHADE,
      META_GRAB_OP_CLICKING_ABOVE,
      META_GRAB_OP_CLICKING_UNABOVE,
      META_GRAB_OP_CLICKING_STICK,
      META_GRAB_OP_CLICKING_UNSTICK,

      /* Special grab op when the compositor asked for a grab */
      META_GRAB_OP_COMPOSITOR
    } MetaGrabOp;

`META_GRAB_OP_NONE` | None
`META_GRAB_OP_MOVING` | Moving with pointer
`META_GRAB_OP_RESIZING_SE` | Resizing SE with pointer
`META_GRAB_OP_RESIZING_S` | Resizing S with pointer
`META_GRAB_OP_RESIZING_SW` | Resizing SW with pointer
`META_GRAB_OP_RESIZING_N` | Resizing N with pointer
`META_GRAB_OP_RESIZING_NE` | Resizing NE with pointer
`META_GRAB_OP_RESIZING_NW` | Resizing NW with pointer
`META_GRAB_OP_RESIZING_W` | Resizing W with pointer
`META_GRAB_OP_RESIZING_E` | Resizing E with pointer
`META_GRAB_OP_KEYBOARD_MOVING` | Moving with keyboard
`META_GRAB_OP_KEYBOARD_RESIZING_UNKNOWN` | Resizing with keyboard
`META_GRAB_OP_KEYBOARD_RESIZING_S` | Resizing S with keyboard
`META_GRAB_OP_KEYBOARD_RESIZING_N` | Resizing N with keyboard
`META_GRAB_OP_KEYBOARD_RESIZING_W` | Resizing W with keyboard
`META_GRAB_OP_KEYBOARD_RESIZING_E` | Resizing E with keyboard
`META_GRAB_OP_KEYBOARD_RESIZING_SE` | Resizing SE with keyboard
`META_GRAB_OP_KEYBOARD_RESIZING_NE` | Resizing NE with keyboard
`META_GRAB_OP_KEYBOARD_RESIZING_SW` | Resizing SW with keyboard
`META_GRAB_OP_KEYBOARD_RESIZING_NW` | Resizing NS with keyboard
`META_GRAB_OP_KEYBOARD_TABBING_NORMAL` | Tabbing
`META_GRAB_OP_KEYBOARD_TABBING_DOCK` | Tabbing through docks
`META_GRAB_OP_KEYBOARD_ESCAPING_NORMAL` | Escaping
`META_GRAB_OP_KEYBOARD_ESCAPING_DOCK` | Escaping through docks
`META_GRAB_OP_KEYBOARD_ESCAPING_GROUP` | Escaping through groups
`META_GRAB_OP_KEYBOARD_TABBING_GROUP` | Tabbing through groups
`META_GRAB_OP_KEYBOARD_WORKSPACE_SWITCHING` | Switch to another workspace
`META_GRAB_OP_CLICKING_MINIMIZE` | Clicked minimize button
`META_GRAB_OP_CLICKING_MAXIMIZE` | Clicked maximize button
`META_GRAB_OP_CLICKING_UNMAXIMIZE` | Clicked unmaximize button
`META_GRAB_OP_CLICKING_DELETE` | Clicked delete button
`META_GRAB_OP_CLICKING_MENU` | Clicked on menu
`META_GRAB_OP_CLICKING_SHADE` | Clicked shade button
`META_GRAB_OP_CLICKING_UNSHADE` | Clicked unshade button
`META_GRAB_OP_CLICKING_ABOVE` | Clicked above button
`META_GRAB_OP_CLICKING_UNABOVE` | Clicked unabove button
`META_GRAB_OP_CLICKING_STICK` | Clicked stick button
`META_GRAB_OP_CLICKING_UNSTICK` | Clicked unstick button
`META_GRAB_OP_COMPOSITOR` | Compositor asked for grab

### enum MetaCursor

    typedef enum {
      META_CURSOR_DEFAULT,
      META_CURSOR_NORTH_RESIZE,
      META_CURSOR_SOUTH_RESIZE,
      META_CURSOR_WEST_RESIZE,
      META_CURSOR_EAST_RESIZE,
      META_CURSOR_SE_RESIZE,
      META_CURSOR_SW_RESIZE,
      META_CURSOR_NE_RESIZE,
      META_CURSOR_NW_RESIZE,
      META_CURSOR_MOVE_OR_RESIZE_WINDOW,
      META_CURSOR_BUSY,
      META_CURSOR_DND_IN_DRAG,
      META_CURSOR_DND_MOVE,
      META_CURSOR_DND_COPY,
      META_CURSOR_DND_UNSUPPORTED_TARGET,
      META_CURSOR_POINTING_HAND,
      META_CURSOR_CROSSHAIR,
      META_CURSOR_IBEAM,
      META_CURSOR_LAST
    } MetaCursor;

`META_CURSOR_DEFAULT` | Default cursor
`META_CURSOR_NORTH_RESIZE` | Resize northern edge cursor
`META_CURSOR_SOUTH_RESIZE` | Resize southern edge cursor
`META_CURSOR_WEST_RESIZE` | Resize western edge cursor
`META_CURSOR_EAST_RESIZE` | Resize eastern edge cursor
`META_CURSOR_SE_RESIZE` | Resize south-eastern corner cursor
`META_CURSOR_SW_RESIZE` | Resize south-western corner cursor
`META_CURSOR_NE_RESIZE` | Resize north-eastern corner cursor
`META_CURSOR_NW_RESIZE` | Resize north-western corner cursor
`META_CURSOR_MOVE_OR_RESIZE_WINDOW` | Move or resize cursor
`META_CURSOR_BUSY` | Busy cursor
`META_CURSOR_DND_IN_DRAG` | DND in drag cursor
`META_CURSOR_DND_MOVE` | DND move cursor
`META_CURSOR_DND_COPY` | DND copy cursor
`META_CURSOR_DND_UNSUPPORTED_TARGET` | DND unsupported target
`META_CURSOR_POINTING_HAND` | pointing hand
`META_CURSOR_CROSSHAIR` | crosshair (action forbidden)
`META_CURSOR_IBEAM` | I-beam (text input)
`META_CURSOR_LAST` |

### enum MetaFrameType

    typedef enum {
      META_FRAME_TYPE_NORMAL,
      META_FRAME_TYPE_DIALOG,
      META_FRAME_TYPE_MODAL_DIALOG,
      META_FRAME_TYPE_UTILITY,
      META_FRAME_TYPE_MENU,
      META_FRAME_TYPE_BORDER,
      META_FRAME_TYPE_ATTACHED,
      META_FRAME_TYPE_LAST
    } MetaFrameType;

`META_FRAME_TYPE_NORMAL` | Normal frame
`META_FRAME_TYPE_DIALOG` | Dialog frame
`META_FRAME_TYPE_MODAL_DIALOG` | Modal dialog frame
`META_FRAME_TYPE_UTILITY` | Utility frame
`META_FRAME_TYPE_MENU` | Menu frame
`META_FRAME_TYPE_BORDER` | Border frame
`META_FRAME_TYPE_ATTACHED` | Attached frame
`META_FRAME_TYPE_LAST` | Marks the end of the MetaFrameType enumeration

### enum MetaVirtualModifier

    typedef enum {
      /* Create gratuitous divergence from regular
       * X mod bits, to be sure we find bugs
       */
      META_VIRTUAL_SHIFT_MASK    = 1 << 5,
      META_VIRTUAL_CONTROL_MASK  = 1 << 6,
      META_VIRTUAL_ALT_MASK      = 1 << 7,
      META_VIRTUAL_META_MASK     = 1 << 8,
      META_VIRTUAL_SUPER_MASK    = 1 << 9,
      META_VIRTUAL_HYPER_MASK    = 1 << 10,
      META_VIRTUAL_MOD2_MASK     = 1 << 11,
      META_VIRTUAL_MOD3_MASK     = 1 << 12,
      META_VIRTUAL_MOD4_MASK     = 1 << 13,
      META_VIRTUAL_MOD5_MASK     = 1 << 14
    } MetaVirtualModifier;

`META_VIRTUAL_SHIFT_MASK` | Shift mask
`META_VIRTUAL_CONTROL_MASK` | Control mask
`META_VIRTUAL_ALT_MASK` | Alt mask
`META_VIRTUAL_META_MASK` | Meta mask
`META_VIRTUAL_SUPER_MASK` | Super mask
`META_VIRTUAL_HYPER_MASK` | Hyper mask
`META_VIRTUAL_MOD2_MASK` | Mod2 mask
`META_VIRTUAL_MOD3_MASK` | Mod3 mask
`META_VIRTUAL_MOD4_MASK` | Mod4 mask
`META_VIRTUAL_MOD5_MASK` | Mod5 mask

### enum MetaDirection

    typedef enum {
      META_DIRECTION_LEFT       = 1 << 0,
      META_DIRECTION_RIGHT      = 1 << 1,
      META_DIRECTION_TOP        = 1 << 2,
      META_DIRECTION_BOTTOM     = 1 << 3,

      /* Some aliases for making code more readable for various circumstances. */
      META_DIRECTION_UP         = META_DIRECTION_TOP,
      META_DIRECTION_DOWN       = META_DIRECTION_BOTTOM,

      /* A few more definitions using aliases */
      META_DIRECTION_HORIZONTAL = META_DIRECTION_LEFT | META_DIRECTION_RIGHT,
      META_DIRECTION_VERTICAL   = META_DIRECTION_UP   | META_DIRECTION_DOWN,
    } MetaDirection;

`META_DIRECTION_LEFT` | Left
`META_DIRECTION_RIGHT` | Right
`META_DIRECTION_TOP` | Top
`META_DIRECTION_BOTTOM` | Bottom
`META_DIRECTION_UP` | Up
`META_DIRECTION_DOWN` | Down
`META_DIRECTION_HORIZONTAL` | Horizontal
`META_DIRECTION_VERTICAL` | Vertical

### enum MetaMotionDirection

    typedef enum {
      META_MOTION_UP = -1,
      META_MOTION_DOWN = -2,
      META_MOTION_LEFT = -3,
      META_MOTION_RIGHT = -4,
      /* These are only used for effects */
      META_MOTION_UP_LEFT = -5,
      META_MOTION_UP_RIGHT = -6,
      META_MOTION_DOWN_LEFT = -7,
      META_MOTION_DOWN_RIGHT = -8
    } MetaMotionDirection;

`META_MOTION_UP` | Upwards motion
`META_MOTION_DOWN` | Downwards motion
`META_MOTION_LEFT` | Motion to the left
`META_MOTION_RIGHT` | Motion to the right
`META_MOTION_UP_LEFT` | Motion up and to the left
`META_MOTION_UP_RIGHT` | Motion up and to the right
`META_MOTION_DOWN_LEFT` | Motion down and to the left
`META_MOTION_DOWN_RIGHT` | Motion down and to the right

### enum MetaSide

    typedef enum {
      META_SIDE_LEFT            = META_DIRECTION_LEFT,
      META_SIDE_RIGHT           = META_DIRECTION_RIGHT,
      META_SIDE_TOP             = META_DIRECTION_TOP,
      META_SIDE_BOTTOM          = META_DIRECTION_BOTTOM
    } MetaSide;

`META_SIDE_LEFT` | Left side
`META_SIDE_RIGHT` | Right side
`META_SIDE_TOP` | Top side
`META_SIDE_BOTTOM` | Bottom side

### enum MetaButtonFunction

    typedef enum {
      META_BUTTON_FUNCTION_MENU,
      META_BUTTON_FUNCTION_MINIMIZE,
      META_BUTTON_FUNCTION_MAXIMIZE,
      META_BUTTON_FUNCTION_CLOSE,
      META_BUTTON_FUNCTION_SHADE,
      META_BUTTON_FUNCTION_ABOVE,
      META_BUTTON_FUNCTION_STICK,
      META_BUTTON_FUNCTION_UNSHADE,
      META_BUTTON_FUNCTION_UNABOVE,
      META_BUTTON_FUNCTION_UNSTICK,
      META_BUTTON_FUNCTION_LAST
    } MetaButtonFunction;

Function a window button can have. Note, you can't add stuff here without extending the theme format to draw a new function and breaking all existing themes.

`META_BUTTON_FUNCTION_MENU` | Menu
`META_BUTTON_FUNCTION_MINIMIZE` | Minimize
`META_BUTTON_FUNCTION_MAXIMIZE` | Maximize
`META_BUTTON_FUNCTION_CLOSE` | Close
`META_BUTTON_FUNCTION_SHADE` | Shade
`META_BUTTON_FUNCTION_ABOVE` | Above
`META_BUTTON_FUNCTION_STICK` | Stick
`META_BUTTON_FUNCTION_UNSHADE` | Unshade
`META_BUTTON_FUNCTION_UNABOVE` | Unabove
`META_BUTTON_FUNCTION_UNSTICK` | Unstick
`META_BUTTON_FUNCTION_LAST` | Marks the end of the MetaButtonFunction enumeration

### MAX_BUTTONS_PER_CORNER

    #define MAX_BUTTONS_PER_CORNER META_BUTTON_FUNCTION_LAST

### struct MetaButtonLayout

    struct MetaButtonLayout {
      /* buttons in the group on the left side */
      MetaButtonFunction left_buttons[MAX_BUTTONS_PER_CORNER];
      gboolean left_buttons_has_spacer[MAX_BUTTONS_PER_CORNER];

      /* buttons in the group on the right side */
      MetaButtonFunction right_buttons[MAX_BUTTONS_PER_CORNER];
      gboolean right_buttons_has_spacer[MAX_BUTTONS_PER_CORNER];
    };

MetaButtonFunction `left_buttons`[MAX_BUTTONS_PER_CORNER]; | . [array fixed-size=10]
gboolean `left_buttons_has_spacer`[MAX_BUTTONS_PER_CORNER]; | . [array fixed-size=10]
MetaButtonFunction `right_buttons`[MAX_BUTTONS_PER_CORNER]; | . [array fixed-size=10]
gboolean `right_buttons_has_spacer`[MAX_BUTTONS_PER_CORNER]; | . [array fixed-size=10]

### struct MetaFrameBorders

    struct MetaFrameBorders {
      /* The frame border is made up of two pieces - an inner visible portion
       * and an outer portion that is invisible but responds to events.
       */
      GtkBorder visible;
      GtkBorder invisible;

      /* For convenience, we have a "total" border which is equal to the sum
       * of the two borders above. */
      GtkBorder total;
    };

GtkBorder `visible`; | inner visible portion of frame border
GtkBorder `invisible`; | outer invisible portion of frame border
GtkBorder `total`; | sum of the two borders above

### meta_frame_borders_clear ()

    void                meta_frame_borders_clear            (MetaFrameBorders *self);

### META_ICON_WIDTH

    #define META_ICON_WIDTH 96

### META_ICON_HEIGHT

    #define META_ICON_HEIGHT 96

### META_MINI_ICON_WIDTH

    #define META_MINI_ICON_WIDTH 16

### META_MINI_ICON_HEIGHT

    #define META_MINI_ICON_HEIGHT 16

### META_DEFAULT_ICON_NAME

    #define META_DEFAULT_ICON_NAME "window"

### META_PRIORITY_RESIZE

    #define META_PRIORITY_RESIZE    (G_PRIORITY_HIGH_IDLE + 15)

### META_PRIORITY_BEFORE_REDRAW

    #define META_PRIORITY_BEFORE_REDRAW  (G_PRIORITY_HIGH_IDLE + 40)

### META_PRIORITY_REDRAW

    #define META_PRIORITY_REDRAW    (G_PRIORITY_HIGH_IDLE + 50)

### META_PRIORITY_PREFS_NOTIFY

    #define META_PRIORITY_PREFS_NOTIFY   (G_PRIORITY_DEFAULT_IDLE + 10)

### POINT_IN_RECT()

    #define             POINT_IN_RECT(xcoord, ycoord, rect)

### enum MetaStackLayer

    typedef enum {
      META_LAYER_DESKTOP	       = 0,
      META_LAYER_BOTTOM	       = 1,
      META_LAYER_NORMAL	       = 2,
      META_LAYER_TOP	       = 4, /* Same as DOCK; see EWMH and bug 330717 */
      META_LAYER_DOCK	       = 4,
      META_LAYER_FULLSCREEN	       = 5,
      META_LAYER_FOCUSED_WINDOW    = 6,
      META_LAYER_OVERRIDE_REDIRECT = 7,
      META_LAYER_LAST	       = 8
    } MetaStackLayer;

Layers a window can be in. These MUST be in the order of stacking.

`META_LAYER_DESKTOP` | Desktop layer
`META_LAYER_BOTTOM` | Bottom layer
`META_LAYER_NORMAL` | Normal layer
`META_LAYER_TOP` | Top layer
`META_LAYER_DOCK` | Dock layer
`META_LAYER_FULLSCREEN` | Fullscreen layer
`META_LAYER_FOCUSED_WINDOW` | Focused window layer
`META_LAYER_OVERRIDE_REDIRECT` | Override-redirect layer
`META_LAYER_LAST` | Marks the end of the MetaStackLayer enumeration

### MetaWindowMenu

    typedef struct _MetaWindowMenu MetaWindowMenu;

### MetaResizePopup

    typedef struct _MetaResizePopup MetaResizePopup;