Qt Reference Documentation

# Qt 3 Support Members for QPaintDevice

The following class members are part of the Qt 3 support layer. They are provided to help you port old code to Qt 4. We advise against using them in new code.

- QPaintDevice class reference

## Public Functions

int | x11Cells () const
Qt::HANDLE | x11Colormap () const
bool | x11DefaultColormap () const
bool | x11DefaultVisual () const
int | x11Depth () const
Display * | x11Display () const
int | x11Screen () const
void * | x11Visual () const

## Static Public Members

int | x11AppCells ( int screen = -1 )
Qt::HANDLE | x11AppColormap ( int screen = -1 )
bool | x11AppDefaultColormap ( int screen = -1 )
bool | x11AppDefaultVisual ( int screen = -1 )
int | x11AppDepth ( int screen = -1 )
Display * | x11AppDisplay ()
int | x11AppDpiX ( int screen = -1 )
int | x11AppDpiY ( int screen = -1 )
Qt::HANDLE | x11AppRootWindow ( int screen = -1 )
int | x11AppScreen ()
void * | x11AppVisual ( int screen = -1 )
void | x11SetAppDpiX ( int dpi, int screen )
void | x11SetAppDpiY ( int dpi, int screen )

## Member Function Documentation

### int QPaintDevice::x11AppCells ( int screen = -1 )`[static]`

Use QX11Info::cells() instead.

For example, if you have code like

     int cells = QPaintDevice::x11AppCells(screen);

you can rewrite it as

     int cells = widget->x11Info().appCells(screen);

See also QWidget::x11Info() and QPixmap::x11Info().

### Qt::HANDLE QPaintDevice::x11AppColormap ( int screen = -1 )`[static]`

Use QX11Info::colormap() instead.

For example, if you have code like

     unsigned long colormap = QPaintDevice::x11AppColormap(screen);

you can rewrite it as

     unsigned long colormap = widget->x11Info().appColormap(screen);

See also QWidget::x11Info() and QPixmap::x11Info().

### bool QPaintDevice::x11AppDefaultColormap ( int screen = -1 )`[static]`

Use QX11Info::defaultColormap() instead.

For example, if you have code like

     bool isDefault = QPaintDevice::x11AppDefaultColormap(screen);

you can rewrite it as

     bool isDefault = widget->x11Info().appDefaultColormap(screen);

See also QWidget::x11Info() and QPixmap::x11Info().

### bool QPaintDevice::x11AppDefaultVisual ( int screen = -1 )`[static]`

Use QX11Info::defaultVisual() instead.

For example, if you have code like

     bool isDefault = QPaintDevice::x11AppDefaultVisual(screen);

you can rewrite it as

     bool isDefault = widget->x11Info().appDefaultVisual(screen);

See also QWidget::x11Info() and QPixmap::x11Info().

### int QPaintDevice::x11AppDepth ( int screen = -1 )`[static]`

Use QX11Info::depth() instead.

For example, if you have code like

     int depth = QPaintDevice::x11AppDepth(screen);

you can rewrite it as

     int depth = widget->x11Info().appDepth(screen);

See also QWidget::x11Info() and QPixmap::x11Info().

### Display * QPaintDevice::x11AppDisplay ()`[static]`

Use QX11Info::display() instead.

For example, if you have code like

     Display *display = QPaintDevice::x11AppDisplay();

you can rewrite it as

     Display *display = widget->x11Info().display();

See also QWidget::x11Info() and QPixmap::x11Info().

### int QPaintDevice::x11AppDpiX ( int screen = -1 )`[static]`

Use QX11Info::appDpiX() instead.

For example, if you have code like

     bool isDefault = QPaintDevice::x11AppDpiX(screen);

you can rewrite it as

     bool isDefault = widget->x11Info().appDpiX(screen);

See also QWidget::x11Info() and QPixmap::x11Info().

### int QPaintDevice::x11AppDpiY ( int screen = -1 )`[static]`

Use QX11Info::appDpiY() instead.

For example, if you have code like

     bool isDefault = QPaintDevice::x11AppDpiY(screen);

you can rewrite it as

     bool isDefault = widget->x11Info().appDpiY(screen);

See also QWidget::x11Info() and QPixmap::x11Info().

### Qt::HANDLE QPaintDevice::x11AppRootWindow ( int screen = -1 )`[static]`

Use QX11Info::appRootWindow() instead.

For example, if you have code like

     unsigned long window = QPaintDevice::x11AppRootWindow(screen);

you can rewrite it as

     unsigned long window = widget->x11Info().appRootWindow(screen);

See also QWidget::x11Info() and QPixmap::x11Info().

### int QPaintDevice::x11AppScreen ()`[static]`

Use QX11Info::screen() instead.

For example, if you have code like

     int screen = QPaintDevice::x11AppScreen();

you can rewrite it as

     int screen = widget->x11Info().appScreen();

See also QWidget::x11Info() and QPixmap::x11Info().

### void * QPaintDevice::x11AppVisual ( int screen = -1 )`[static]`

Use QX11Info::visual() instead.

For example, if you have code like

     void *visual = QPaintDevice::x11AppVisual(screen);

you can rewrite it as

     void *visual = widget->x11Info().appVisual(screen);

See also QWidget::x11Info() and QPixmap::x11Info().

### int QPaintDevice::x11Cells () const

Use QX11Info::cells() instead.

For example, if you have code like

     int cells = widget->x11Cells();

you can rewrite it as

     int cells = widget->x11Info().cells();

See also QWidget::x11Info() and QPixmap::x11Info().

### Qt::HANDLE QPaintDevice::x11Colormap () const

Use QX11Info::colormap() instead.

For example, if you have code like

     unsigned long screen = widget->x11Colormap();

you can rewrite it as

     unsigned long screen = widget->x11Info().colormap();

See also QWidget::x11Info() and QPixmap::x11Info().

### bool QPaintDevice::x11DefaultColormap () const

Use QX11Info::defaultColormap() instead.

For example, if you have code like

     bool isDefault = widget->x11DefaultColormap();

you can rewrite it as

     bool isDefault = widget->x11Info().defaultColormap();

See also QWidget::x11Info() and QPixmap::x11Info().

### bool QPaintDevice::x11DefaultVisual () const

Use QX11Info::defaultVisual() instead.

For example, if you have code like

     bool isDefault = widget->x11DefaultVisual();

you can rewrite it as

     bool isDefault = widget->x11Info().defaultVisual();

See also QWidget::x11Info() and QPixmap::x11Info().

### int QPaintDevice::x11Depth () const

Use QX11Info::depth() instead.

For example, if you have code like

     int depth = widget->x11Depth();

you can rewrite it as

     int depth = widget->x11Info().depth();

See also QWidget::x11Info() and QPixmap::x11Info().

### Display * QPaintDevice::x11Display () const

Use QX11Info::display() instead.

For example, if you have code like

     Display *display = widget->x11Display();

you can rewrite it as

     Display *display = QX11Info::display();

See also QWidget::x11Info() and QX11Info::display().

### int QPaintDevice::x11Screen () const

Use QX11Info::screen() instead.

For example, if you have code like

     int screen = widget->x11Screen();

you can rewrite it as

     int screen = widget->x11Info().screen();

See also QWidget::x11Info() and QPixmap::x11Info().

### void QPaintDevice::x11SetAppDpiX ( int dpi, int screen )`[static]`

Use QX11Info::setAppDpiX() instead.

### void QPaintDevice::x11SetAppDpiY ( int dpi, int screen )`[static]`

Use QX11Info::setAppDpiY() instead.

### void * QPaintDevice::x11Visual () const

Use QX11Info::visual() instead.

For example, if you have code like

     void *visual = widget->x11Visual();

you can rewrite it as

     void *visual = widget->x11Info().visual();

See also QWidget::x11Info() and QPixmap::x11Info().