Qt Reference Documentation

# dynamicscene.qml Example File

declarative/toys/dynamicscene/qml/dynamicscene/dynamicscene.qml

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     import QtQuick 1.0
     import Qt.labs.particles 1.0

     Item {
         id: window

         property int activeSuns: 0

         //This is a desktop-sized example
         width: 800; height: 480

         MouseArea {
             anchors.fill: parent
             onClicked: window.focus = false;
         }

         //This is the message box that pops up when there's an error
         Rectangle {
             id: dialog

             opacity: 0
             anchors.centerIn: parent
             width: dialogText.width + 6; height: dialogText.height + 6
             border.color: 'black'
             color: 'lightsteelblue'
             z: 65535 //Arbitrary number chosen to be above all the items, including the scaled perspective ones.

             function show(str){
                 dialogText.text = str;
                 dialogAnim.start();
             }

             Text {
                 id: dialogText
                 x: 3; y: 3
                 font.pixelSize: 14
             }

             SequentialAnimation {
                 id: dialogAnim
                 NumberAnimation { target: dialog; property:"opacity"; to: 1; duration: 1000 }
                 PauseAnimation { duration: 5000 }
                 NumberAnimation { target: dialog; property:"opacity"; to: 0; duration: 1000 }
             }
         }

         // sky
         Rectangle {
             id: sky
             anchors { left: parent.left; top: parent.top; right: toolbox.right; bottom: parent.verticalCenter }
             gradient: Gradient {
                 GradientStop { id: gradientStopA; position: 0.0; color: "#0E1533" }
                 GradientStop { id: gradientStopB; position: 1.0; color: "#437284" }
             }
         }

         // stars (when there's no sun)
         Particles {
             id: stars
             x: 0; y: 0; width: parent.width; height: parent.height / 2
             source: "images/star.png"
             angleDeviation: 360
             velocity: 0; velocityDeviation: 0
             count: parent.width / 10
             fadeInDuration: 2800
             opacity: 1
         }

         // ground
         Rectangle {
             id: ground
             z: 2    // just above the sun so that the sun can set behind it
             anchors { left: parent.left; top: parent.verticalCenter; right: toolbox.left; bottom: parent.bottom }
             gradient: Gradient {
                 GradientStop { position: 0.0; color: "ForestGreen" }
                 GradientStop { position: 1.0; color: "DarkGreen" }
             }
         }

         SystemPalette { id: activePalette }

         // right-hand panel
         Rectangle {
             id: toolbox

             width: 380
             color: activePalette.window
             anchors { right: parent.right; top: parent.top; bottom: parent.bottom }

             Column {
                 anchors.centerIn: parent
                 spacing: 8

                 Text { text: "Drag an item into the scene." }

                 Rectangle {
                     width: palette.width + 10; height: palette.height + 10
                     border.color: "black"

                     Row {
                         id: palette
                         anchors.centerIn: parent
                         spacing: 8

                         PaletteItem {
                             anchors.verticalCenter: parent.verticalCenter
                             componentFile: "Sun.qml"
                             image: "images/sun.png"
                         }
                         PaletteItem {
                             anchors.verticalCenter: parent.verticalCenter
                             componentFile: "GenericSceneItem.qml"
                             image: "images/moon.png"
                         }
                         PaletteItem {
                             anchors.verticalCenter: parent.verticalCenter
                             componentFile: "PerspectiveItem.qml"
                             image: "images/tree_s.png"
                         }
                         PaletteItem {
                             anchors.verticalCenter: parent.verticalCenter
                             componentFile: "PerspectiveItem.qml"
                             image: "images/rabbit_brown.png"
                         }
                         PaletteItem {
                             anchors.verticalCenter: parent.verticalCenter
                             componentFile: "PerspectiveItem.qml"
                             image: "images/rabbit_bw.png"
                         }
                     }
                 }

                 Text { text: "Active Suns: " + activeSuns }

                 Rectangle { width: parent.width; height: 1; color: "black" }

                 Text { text: "Arbitrary QML:" }

                 Rectangle {
                     width: 360; height: 240

                     TextEdit {
                         id: qmlText
                         anchors.fill: parent; anchors.margins: 5
                         readOnly: false
                         font.pixelSize: 14
                         wrapMode: TextEdit.WordWrap

                         text: "import QtQuick 1.0\nImage {\n    id: smile\n    x: 360 * Math.random()\n    y: 180 * Math.random() \n    source: 'images/face-smile.png'\n    NumberAnimation on opacity { \n        to: 0; duration: 1500\n    }\n    Component.onCompleted: smile.destroy(1500);\n}"
                     }
                 }

                 Button {
                     text: "Create"
                     onClicked: {
                         try {
                             Qt.createQmlObject(qmlText.text, window, 'CustomObject');
                         } catch(err) {
                             dialog.show('Error on line ' + err.qmlErrors[0].lineNumber + '\n' + err.qmlErrors[0].message);
                         }
                     }
                 }
             }
         }

         //Day state, for when a sun is added to the scene
         states: State {
             name: "Day"
             when: window.activeSuns > 0

             PropertyChanges { target: gradientStopA; color: "DeepSkyBlue" }
             PropertyChanges { target: gradientStopB; color: "SkyBlue" }
             PropertyChanges { target: stars; opacity: 0 }
         }

         transitions: Transition {
             PropertyAnimation { duration: 3000 }
             ColorAnimation { duration: 3000 }
         }

     }