#[allow(dead_code)]
struct Foo<T: ?Sized> {
    a: u16,
    b: T,
}

trait Bar {
    fn get(&self) -> usize;
}

impl Bar for usize {
    fn get(&self) -> usize {
        *self
    }
}

struct Baz<T: ?Sized> {
    a: T,
}

#[allow(dead_code)]
struct HasDrop<T: ?Sized> {
    ptr: Box<usize>,
    data: T,
}

fn main() {
    // Test that zero-offset works properly
    let b: Baz<usize> = Baz { a: 7 };
    assert_eq!(b.a.get(), 7);
    let b: &Baz<dyn Bar> = &b;
    assert_eq!(b.a.get(), 7);

    // Test that the field is aligned properly
    let f: Foo<usize> = Foo { a: 0, b: 11 };
    assert_eq!(f.b.get(), 11);
    let ptr1: *const u8 = &f.b as *const _ as *const u8;

    let f: &Foo<dyn Bar> = &f;
    let ptr2: *const u8 = &f.b as *const _ as *const u8;
    assert_eq!(f.b.get(), 11);

    // The pointers should be the same
    assert_eq!(ptr1, ptr2);

    // Test that nested DSTs work properly
    let f: Foo<Foo<usize>> = Foo { a: 0, b: Foo { a: 1, b: 17 } };
    assert_eq!(f.b.b.get(), 17);
    let f: &Foo<Foo<dyn Bar>> = &f;
    assert_eq!(f.b.b.get(), 17);

    // Test that get the pointer via destructuring works

    let f: Foo<usize> = Foo { a: 0, b: 11 };
    let f: &Foo<dyn Bar> = &f;
    let &Foo { a: _, b: ref bar } = f;
    assert_eq!(bar.get(), 11);

    // Make sure that drop flags don't screw things up

    let d: HasDrop<Baz<[i32; 4]>> = HasDrop { ptr: Box::new(0), data: Baz { a: [1, 2, 3, 4] } };
    assert_eq!([1, 2, 3, 4], d.data.a);

    let d: &HasDrop<Baz<[i32]>> = &d;
    assert_eq!(&[1, 2, 3, 4], &d.data.a);
}
